@Byrth: more like if they intended us constantly change up our merits on the fly the point cap would be larger and the cost to upgrade would be less there by supporting a more dynamic upgrade system.
@Byrth: more like if they intended us constantly change up our merits on the fly the point cap would be larger and the cost to upgrade would be less there by supporting a more dynamic upgrade system.
You make a good point with the unable/unwilling Dev Team, Byrth.
Bum.... I mean... this is a good idea, it would give lots of people something to do.
Version update in 3 days!
Lets bump Merits maximums.
Masamune
Arma up next!
I'm under the impression that if they ever added special merits that were that important, they would make them like the WS merits in that it's basically impossible to re-spec in between LS events because of the merit point storage cap unless you grind dozens of merits between the event days. I don't think a lot of people would be keen on joining LSs that require you to do that.I mean, regardless of how complicated a system you make (paths, well-balanced abilities, etc.) there will only be one optimal set of merits for a given situation. For me, the absolute worst possible case would be if the merit system was balanced and important enough that people were actually re-meriting between events. It would be like getting an XP buffer at 75 so you can keep doing Dynamis, except it would be getting a merit point buffer so you can keep switching your merits around for your Legion night and then Voidwatch night and then Odin v2 night. I'd hate it.
I'd like to be able to use merits to continue doing content.
Like trading merits to reduce the cooldown of Assault Tags, Meeble Sacks, Remnants Permits, etc.
That way if I wanted to spam Salvage or something, I could go join a party for merits so I could enter more often, rather than logging out for a day.
/人 ◕ ‿‿ ◕ 人\
I agree. If that guy (Umichi) thinks things are fine as they are, he has the right to say so too; that's just giving feedback, like the original poster. But throwing a hissy fit at other players because they have a different idea of what would make for a better game than you do is out of line.
I would actually like to see some soloable Seekers quests that would allow you to uncap your merits in certain categories. That would give a very strong incentive to do certain quests or quest lines. Now, by soloable, I do not mean that it will be easy. I simply mean that it should not be impossible.
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