Page 5 of 20 FirstFirst ... 3 4 5 6 7 15 ... LastLast
Results 41 to 50 of 200
  1. #41
    Player Zhronne's Avatar
    Join Date
    Mar 2011
    Location
    Italy
    Posts
    1,052
    Character
    Sechs
    World
    Asura
    Main Class
    MNK Lv 99
    Removing all merits sounds unrealistic, altough I wouldn't wine at all of course, but at least increasing the caps is the least they could do, imho.

    More merit WS, more combat skills, more magic skills, more stats and more 2hrs soon. All of these aspects together would at least give players a bit more motivation to keep doing XP pts, since Abyssea pt definitely spoiled that.
    Not saying I miss the 6k/hr xp days, but we went from one exageration into the opposite. Something in-between somewhere would have been better imho
    (2)
    Last edited by Zhronne; 06-22-2012 at 04:34 AM.
    And the autumn of life has finally come
    with the promise of winter thaw.

  2. #42
    Player Xantavia's Avatar
    Join Date
    Mar 2011
    Location
    Serpent General Wannabe
    Posts
    307
    Character
    Xantavia
    World
    Phoenix
    Main Class
    BLU Lv 99
    If merits were uncapped, what would be the point of even having them? Why not just up the level cap again and add new abilities. That way, everybody could just have everything. You'll have a higher combat skill, higher magic skill, and higher stats.
    (2)

  3. #43
    Player Byrth's Avatar
    Join Date
    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    Quote Originally Posted by Xantavia View Post
    If merits were uncapped, what would be the point of even having them? Why not just up the level cap again and add new abilities. That way, everybody could just have everything. You'll have a higher combat skill, higher magic skill, and higher stats.
    An interesting point, but riddle me this! What would people say if SE made level 100 and level 101 only reachable through 40,000,000XP? They'd be pissed, yeah?

    Well, the merit system effectively does that. It's a little better in that you can choose how you get stronger. Also, I'm proposing uncapping Tier 1/2 merits as well. It's not just stats and skills.
    (14)

  4. #44
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Xantavia View Post
    If merits were uncapped, what would be the point of even having them?
    Because merits and levels are different. They give different bonuses and are applied differently. It's like asking why have gear when instead we can just level up further. Merits are just a way to further develop your character once you're at the level cap, same as gear. It does not need to be restricting or force specialization to be a relevant system.
    (18)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  5. #45
    Player Kunimitsu's Avatar
    Join Date
    Mar 2011
    Posts
    3
    Character
    Kunisama
    World
    Carbuncle
    Main Class
    MNK Lv 99
    Signed in just to say +1
    At the very least the WS category should have no cap in my opinion. I would love to be able to merit stardriver for my SAM, and upheaval for my WAR. My THF, which is geared pretty well for 99, is stuck with pre 75 ws because my WAR/SAM/DRK/MNK come first.

    I would like to be able to set my THF up as good as my other DD, or if I wanted to, to have the option of leveling another DD and get it up to par with my current DD. But with merits the way they are it's just not really possible for me to seriously pursue any other DD right now. Surely even from a business point of view it makes more sense to allow me to merit another ws so I am free to level another job (spend more time ingame) without it ending up subpar? And by me I mean we.
    (8)

  6. #46
    Player Economizer's Avatar
    Join Date
    Jun 2011
    Posts
    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Quote Originally Posted by Byrth View Post
    2) A limiting merit system has always been the antithesis of the job system. - One of the major draws to FFXI is that the game lets you play through with only one character, which you are free to become attached to. There are certainly times when you need to change your role, and the job system accommodates that. It is silly to suddenly reverse this at the level cap, which is where players spend almost all of their time these days. When the cap was at level 75, you go 1 to 75 as a Red Mage playing however was convenient in any type of party, but Tier 2 merits forced you to decide whether you wanted to use your Red Mage to solo or do Salvage.
    This is the main reason. Specialization arguments are stupid, as are the people making them. The only specialization I need is FFXI to be special from other MMOs, and this is one of the key reasons FFXI is unique. Do we really need the merit system's limiters on our ability to change jobs when gear already does that adequately?

    ---

    Here's to looking forward to the day when I can have more effective Banish spells and use Divine Seal without feeling like I'm gimp, because I don't have to choose between the best choices and the bad choices. Or not having to feel bad about meriting Club or Realmrazer (which is better then Hexa Strike unlike you said SE!) because I like to melee as a White Mage.

    Here's to the day where a crappy merit category is just something else you fill out with merits at some point, because you're meriting everything. Here's to the day where Ninjas everywhere don't have to choose between Ninja Tool Expertise, San spells, or Sange. Here's to the day were every Red Mage has Phalanx II and Dia III, AND Slow II and Paralyze II merited. Here's to the day where Black Mages and Red Mages don't have to worry about the element of the spell they cast because of merits, but only because of gear and spell power.
    (11)

  7. #47
    Player Gropitou's Avatar
    Join Date
    Mar 2011
    Location
    Bastok/Phoenix
    Posts
    208
    Character
    Gropitou
    World
    Phoenix
    Main Class
    THF Lv 99
    I have now capped all merit categories (including all jobs) and my merit count is 30/30 so now what? All my points are going down the toilet because SE refuses to uncap the categories. Please realize that people now have many (if not all) jobs at lv99 and want to enjoy using them. Being restricted in merits means not being able to truly appreciate newer jobs as much as those for which we capped their merits in the beginning. OPEN the FLOODGATES, let merits flow.
    (7)
    Down with PS2 Emulation / Give us PS3 Native software

  8. #48
    Player tyrantsyn's Avatar
    Join Date
    Sep 2011
    Location
    612 wharf ave next to the gentlemen's club.
    Posts
    522
    Character
    Tyrantsyn
    World
    Quetzalcoatl
    Main Class
    WAR Lv 99
    Having the ability to merit more would diffidently be a plus. My main dd job is WAR, but I wouldn't mind doing DRK and DRG as well. Trying to put merit's into A+ weapon's tho would take away from my merits in sword and dagger which fuel my RDM, PLD and THF job's. The chain effect of being able to apply more merit's to other job's are quite easy to see.

    Merit's increase making me pick up the job and level it.
    Topping off skill and level, I decide to put time into building a relic/mythic/emp/tom weapon for the job
    Having me spend more time in end zone's grinding for week's, month's or a year's to accomplish it.
    Which equals out to happy player who's got plenty to do when he log's on.

    This idea is kind of a no brainier when you think about it.
    (8)

  9. #49
    Player Mirabelle's Avatar
    Join Date
    Mar 2011
    Location
    DeadParrotSociety
    Posts
    354
    given the failure of Legion and Nyzul Isle for all but the most gifted/elite/computer savvy, I've got little else to do in game other than merit jobs. I'm all for this. Getting those 20k xp points for relic +2 won't seem so wasteful.
    (4)
    Yo Ho Yo Ho, a pirate's life for me!

  10. #50
    Player Eric's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    374
    Character
    Aerolite
    World
    Siren
    Main Class
    SCH Lv 99
    SE should be jumping at this opportunity. More merits for us = more exp = more time spent by users = more money. Even better, the dev work to make this happen is probably minuscule.

    Doesn't take a rocket scientist to figure this out.
    (9)
    Last edited by Eric; 06-28-2012 at 10:13 AM.

Page 5 of 20 FirstFirst ... 3 4 5 6 7 15 ... LastLast