106 likes were apparently not enough <.< this might be the single most popular thread i've seen on this forum. hope is, truly, lost...
106 likes were apparently not enough <.< this might be the single most popular thread i've seen on this forum. hope is, truly, lost...
We all know that. No one is arguing that it goes against the idea behind it. We're arguing that the idea itself is bad. If an idea is immensely disliked by the community, the development team should take a hint and do something about it. Their game philosophy is not immediately the best philosophy just because they're the creators. Please let them know that we do understand the purpose and intention of the merit system, but that we don't agree with it. Specialization is not meant to be in this game, nothing else supports that. The job system itself goes strictly against it, as does the ability to switch gear at will, two of the most defining properties of this game.
All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
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FFXI: Leviathan > Arcon
FFXIV: Selbina > Arcon Villiers
I as well am of the opinion that there is no point limiting them really.
While the purpose and reasoning is clear, and understandable, the cold fact is that it does indeed not make for more diverse characters since nearly everyone will merit the same things for same jobs. It's simply how the game works; there usually is no reason to not merit just those things.
I would love to see a reply to regarding this particular argument.
...or so the legend says.
I think something to help alleviate this problem would be to actually be able to get refunded merit points when you lower a skill. That way if you're RDM and you know you're going to need to have a proficiency in Ice Magic/Paralyze II for example, then you would be able to merit accordingly for the situation. This method involves no loss of uniqueness and allow you to keep current caps in place.
Also on a side note, I think there should be more uses for merits than through the current methods. They are used for limit break quests, so there is no argument that they cannot be used to say purchase some kind of unique items or access to battlefields. It kind of sucks to sit there and be capped out on merits when you could be using them for something at least.
To further this theme, will many merits ever be made less earth-shatteringly horrible? Job-specific merits are the worst offenders by far.
Aggressive Aim, for example, is so horrible that maxing it out will actually break the universe. The fabric of being itself will open like a mouth and scream "WHY?!" at the offending player until his or her skin is flayed off by the sonic force of the malevolent voice of all time and space.
If the point is "CHOOSE!", then consider making merits into actual choices. Not the series of idiot-checks which most job-specific merits currently are.
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