Page 3 of 20 FirstFirst 1 2 3 4 5 13 ... LastLast
Results 21 to 30 of 200
  1. #21
    Player Insaniac's Avatar
    Join Date
    Mar 2011
    Posts
    1,003
    Character
    Insaniak
    World
    Lakshmi
    Main Class
    THF Lv 99
    I can't give you a good justification but I can tell you with 99% certainty what the dev team thinks. I believe they think people are constantly moving merits around to suit their current job preference thus creating an infinite need for exp. They are actually right I suppose. I often move my combat/magic skill merits around depending on what job I'm playing at the time which requires me to save up at least 18 more merits. Uncapping ALL merits would create a finite need for exp unless they came up with something else to use it on. Inconvenience is not something a dev team should use as a tool to create a need to repeat a task ad infinitum and I would love to see everything uncapped but I'm pretty sure that's the reason it will never happen.
    (4)
    ↓ Trolling sapling ↓

  2. #22
    Player Creelo's Avatar
    Join Date
    Apr 2011
    Posts
    265
    Character
    Creelo
    World
    Sylph
    Main Class
    BRD Lv 99
    Quote Originally Posted by Insaniac View Post
    I often move my combat/magic skill merits around depending on what job I'm playing at the time which requires me to save up at least 18 more merits.
    Yeah, and that's not tedious or anything. I know for a lot of people, they aren't even asking for a complete uncapping of the merit categories (which would still be the best), but they just would like to be able to cap 1-3 more combat skills fully or 1-3 magic skills.

    The idea of meriting a combat skill one day, de-meriting it, and then soon re-meriting it is just ridiculous when you could probably just leave it capped/alone from the start (AKA: Removing the merit point caps is not groundbreaking).
    (8)

  3. #23
    Player Insaniac's Avatar
    Join Date
    Mar 2011
    Posts
    1,003
    Character
    Insaniak
    World
    Lakshmi
    Main Class
    THF Lv 99
    I agree. I don't enjoy merit caps or agree with their reason for it if I'm right. My merits cap from events so stockpiling them is no problem. I usually only have to move 4 anyway. The most annoying part to me is having to remember to change them and then the extra minute it takes to move them around.

    That whole justification only really works for combat magic and other anyway. No one is swapping between str and int. No one is moving job merits unless SE makes some adjustment. WSs require too many merits to move on a whim so people may experiment occasionally but once they settle on 3 they wont be moving them.

    Also be prepared to have to choose only 3 of the new merit 2hrs.
    (7)
    ↓ Trolling sapling ↓

  4. #24
    Player
    Join Date
    Oct 2011
    Posts
    50
    I agree with the OP.
    (11)

  5. #25
    Player
    Join Date
    Mar 2011
    Posts
    319
    Also raise the cap on merit storage.
    (7)

  6. #26
    Player Doombringer's Avatar
    Join Date
    Mar 2011
    Posts
    365
    support

    making the post 10 characters...
    (8)

  7. #27
    Player Juilan's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    288
    Character
    Juilan
    World
    Siren
    Main Class
    PLD Lv 99
    Quote Originally Posted by Insaniac View Post
    I can't give you a good justification but I can tell you with 99% certainty what the dev team thinks. I believe they think people are constantly moving merits around to suit their current job preference thus creating an infinite need for exp.
    i want to know what they're taking and where i can get some of that mind altering substance o.o
    (2)
    I have the final form of Aegis, it has 40 Def Augments Shield bash V and Magic Damage Taken -45%... The ultimate form!

  8. #28
    Player Camiie's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    1,495
    Character
    Camiie
    World
    Fenrir
    Main Class
    MNK Lv 99
    I could e-hug you, Byrth, but I dunno if you'd be comfortable with that. I love the idea and wholeheartedly support it. I've never been on the "people should be forced to specialized just because" bandwagon. As you say it goes totally against the freedom the job system gives us in the first place. As I've said before it's like they decided to jump the shark at the end.

    The only limitations that would keep them from doing this are Tanaka Limitations. Unfortunately he's less flexible and has less memory than a PS2.
    (14)

  9. #29
    Player Eric's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    374
    Character
    Aerolite
    World
    Siren
    Main Class
    SCH Lv 99
    Quote Originally Posted by Camiie View Post
    The only limitations that would keep them from doing this are Tanaka Limitations. Unfortunately he's less flexible and has less memory than a PS2.
    QFT. I wonder if he actually realizes how the FFXI community holds him in contempt.
    (4)

  10. #30
    Player Vinedrai's Avatar
    Join Date
    Jun 2012
    Posts
    76
    Character
    Vinedrius
    World
    Bahamut
    Main Class
    BLU Lv 99
    if they ever remove the max point caps, they should make the extensive merits to be leveled through a separate exp category that can only be gained in areas out of abyssea. no wonder there will be so many people crying about slow xp if it ever happens but otherwise, we would still get all the merits in no time in abyssea compared to old days. it would force people to discover new xp sites which could actually be quite exciting unless you are a mindless grinder. i remember xping in promyvion and uleg range just before the release of abyssea. it was really refreshing after never ending colibri parties... too bad it didn't last long. i just hope there are still many people out there who are willing to live up to the nostalgia.
    (1)
    Last edited by Vinedrai; 06-19-2012 at 08:42 PM.

Page 3 of 20 FirstFirst 1 2 3 4 5 13 ... LastLast