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  1. #91
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Zhronne View Post
    I think Matsui wants us to put all these ideas into the thread he opened though. Byrth why don't you sum up your initial post and post it there on that thread? Also putting a link to this thread for further and more detailed explanation.
    Just copy paste it I know I'll like.
    (1)

  2. #92
    Player
    Join Date
    May 2011
    Posts
    462
    IT'S OVER 9000!! i remember seeing some Galka pld toying around with a max hp build and excalibur pretty sure he was rocking 8k, same video or at least same galka did it on mnk too defiantly broke it without brewing!

    That said back on topic please reconsider dev bros.
    (1)

  3. #93
    Player Raksha's Avatar
    Join Date
    Mar 2011
    Posts
    1,205
    Character
    Raksha
    World
    Lakshmi
    Main Class
    SCH Lv 99
    Quote Originally Posted by Nala View Post
    think a galka mnk or pld/mnk with HP atmas can break 9k <.<

    (3)
    Quote Originally Posted by Greatguardian View Post
    I want to say that there's a middle ground here but this isn't really middle ground. A lot of old systems were shit. Some new systems aren't much better. What's in the middle of shit and shit? More Shit. So no, I don't want a middle ground. I want something good.
    Quote Originally Posted by Landsoul View Post
    >Twilight Scythe is overpowered that's why we're nerfing it
    >Weapons with double damage compared to relic

    LOGIC.
    Quote Originally Posted by SpankWustler View Post
    \m/ (*.*) \m/ "THIS SOLUTION IS THE MOST METAL!" \m/ (*.*) \m/

  4. #94
    Player Lisotte's Avatar
    Join Date
    Mar 2011
    Posts
    76
    Character
    Lisotte
    World
    Sylph
    Main Class
    PUP Lv 99
    Personally I think it's a terrible idea.

    I main pup, all the goodies I get go into pup, I love the job.

    But... rarely do I get to do events as pup. At least currently I can play another job for events, but if they were to uncap merits I'd be SOL.
    (0)

  5. #95
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Lisotte View Post
    But... rarely do I get to do events as pup. At least currently I can play another job for events, but if they were to uncap merits I'd be SOL.
    Maybe it's because I just woke up and am still semi-drunk from last night, but I honestly don't see how that would hurt you. How would you be unable to go as PUP if merits category caps were removed?
    (15)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  6. #96
    Player Trisscar's Avatar
    Join Date
    Sep 2011
    Location
    Dynamis - Al'Taieu [S]
    Posts
    539
    Character
    Trisscar
    World
    Asura
    Main Class
    BLU Lv 99
    Quote Originally Posted by Arcon View Post
    Maybe it's because I just woke up and am still semi-drunk from last night, but I honestly don't see how that would hurt you. How would you be unable to go as PUP if merits category caps were removed?
    I would like to know this as well.
    (3)

  7. #97
    Player Trisscar's Avatar
    Join Date
    Sep 2011
    Location
    Dynamis - Al'Taieu [S]
    Posts
    539
    Character
    Trisscar
    World
    Asura
    Main Class
    BLU Lv 99
    Here's a thought. Have merits set for individual jobs instead of all at once.

    For example, you have a player named Samwell. He plays White Mage, Paladin and Monk. When he he changes to White Mage, his merits change to where his MP, eminity down, staff and club skills (as well as the merit weapon skills) are maxed. He changes to Monk and his HP, H2H and club skills (again, as well as the merit weapon skills) are maxed. He changes to Paladin and his eminity up is maxed, his HP/MP are equaly merited, and his Sword, Club, and Staff skills (as well as WS) are maxed.
    (2)

  8. #98
    Player Kristal's Avatar
    Join Date
    May 2011
    Posts
    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Trisscar View Post
    Here's a thought. Have merits set for individual jobs instead of all at once.

    For example, you have a player named Samwell. He plays White Mage, Paladin and Monk. When he he changes to White Mage, his merits change to where his MP, eminity down, staff and club skills (as well as the merit weapon skills) are maxed. He changes to Monk and his HP, H2H and club skills (again, as well as the merit weapon skills) are maxed. He changes to Paladin and his eminity up is maxed, his HP/MP are equaly merited, and his Sword, Club, and Staff skills (as well as WS) are maxed.
    That's the same as removing category caps... except for the Enmity+/- merits, but enmity is broken anyway so if you still have those lolRDM will laugh at you!
    (1)
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

  9. #99
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    Quote Originally Posted by Lisotte View Post
    Personally I think it's a terrible idea.

    I main pup, all the goodies I get go into pup, I love the job.

    But... rarely do I get to do events as pup. At least currently I can play another job for events, but if they were to uncap merits I'd be SOL.
    I assume you're referring to the weaponskill merits, since those are the only merits that differ drastically from one job to the next.

    I can not imagine a combination of three weaponskills that would make Puppetmaster more or less valid in any situation. At best, the job is coming out ahead rather than behind other "light" or "utility" melee jobs because Shijin Spiral is pretty decent and Requiscat or Extenerator are completely absent, but still doing the same things in the same general tier.

    Your pet that can't receive outside buffs still sucks in the situations where pure-damage melee perform best, and you still have two weapon-skills left over after Shijin Spiral.

    I going to join the "I don't get it!" club. Are you guys serving pie? Do we have punch? Should I bring a pie?
    (9)

  10. #100
    Player Smeggles's Avatar
    Join Date
    Apr 2012
    Posts
    36
    Character
    Smeggles
    World
    Carbuncle
    Main Class
    BLU Lv 99
    What is worse is the cap on the Weapon Skill Merits. (I completely support a full uncap Byrth, and you have all of my +"Like")

    I currently play THF and DRK. I have Exenterator, Entropy and Resolution. I now cannot play any other job because I won't have the weaponskill for it. My BST can't use Ruinator, my BLU can't use Requiescat, My THF can't use Last Stand etc.

    Why can I get EVERY Mythic Weapon Skill in the game, but I can't merit each of the merit weapon skills?

    I want to play my other jobs, but having to get 10, 15, 20, 25, 30 Merits to cap a weapon skill and then tha same to change it back just to play a job for a day is retarded.
    (15)

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