Quote Originally Posted by Monchat View Post
what are you talkign about ? WS damage? it has and ill alwasy be like this. 2Handed DD will always do good WS damage and poor melee damage, and 1 handed DD do the converse. A sam excells at WS damage for exemple but its meelee damage completely blows. For a monk its the converse, a mnk does 2x more melee than ws. Its always been balanced like this and despite that 2hander have rarely been able to keeep up with a mnk on stuff a mnk can dd. Exception ws dualwielding war/nin with ridill back in the day.
Within any 20-30 second span, melee DPS damage assuming optimum TP and WS gear should be comparable within 2-5% between jobs. Melee job preference should be based on personal taste and appeal, not upon outrageously poor "balance". Dual-wielders with empyreans/relics should never fall short in DPS compared to 2H jobs that didn't put in the effort to obtain similar weapons, I.E. fauxkonvasara WAR should never beat out Twashtar DNC/Kannagi NIN/Mandau THF in damage.

A player's effort/time invested in their character should be the deciding factor in their damage output, not amateurish formulas compiled by poor/biased programmers. Make the game better for the majority of players, not the jobs the developer's preference favors.