
Originally Posted by
Llana_Virren
A lot of items exist for the sole purpose of e-peen stroking.
Although I agree that any item that portends to be a major enhancement on the character's performance should have the amount of "awesomeness", there is a such thing as diminishing returns. If each time something new came along, which had to be better than what came before it, we'd find ourselves with DMG999 daggers, eventually.
Not every new piece of gear and equipment will automatically be better than the last; and not every item that is upgraded 20x times will be 20x better than other item that hasn't.
If you wanted to be a realist, you'd could say that a dagger, no matter how upgraded, shouldn't deal more dmg than a 2-handed axe, but that's neither here nor there.
Point: 2H users were the laughing stock of FFXI for many a year, and the pendulum finally swing over to the other side. When 2H users have capped ACC, there is a clear advantage, however the time between 2 swings of a 2H weapon, a single-weapon wielder would have swung nearly 4 times; about 2-3 for dualwielders, roughly, not accounting for DA/TA/QA procs. When a 2H misses, however, it is much more costly to dmg and TP gain than it is for a DW or 1H weapon(s).
Also, I have an issue with Empyrean weapons, because compared to a lot of weapons they suck. A lot. This is probably why you mentioned a Mandau THF. Mandau is a Relic, Twashtar is Empyrean. By your logic, a Twashter should be > Mandau. After all, players who made the effort in the newer weapon should be rewarded more than a player who rides a 7-year old piece of equipment, right?
Alas, if the Twashtar was better than Mandau, you'd have all sorts of complaints about how Mandau took so much time to acquire just to become obsolete. You can't please everyone, no matter how hard you try.