Currently, two-handed jobs have an unfair advantage over one-handed jobs in how their damage is calculated. It is so far skewed that dual-wielders have no place in current end-game content outside of procs. Are there any plans to fix the damage calculations to put the jobs back on even footing, or is it your intention for every player to have to level WAR, DRK, or SAM if they wanted to be considered for a DD role?