
Originally Posted by
Winrie
Sorry to break it to you, but before Abyssea, we had Limbus, Dynamis, Salvage, HNM, ZNM, VNM, Sea, Sky and Einherjar all to do, that all held a relevance to actually do. Im sorry but tending to the casual gamer did more damage than it did good, it gave veterans a year of fresh air to move on from the game, and it gave newer people a chance at decent gear without having to grind out. As for the comment to whomever the hell said it, HC players back before abyssea were not capped on most endgame content, Hence camps still had 60ish or more people at them, salvage still was some of the best stuff in the game, hence worth doing on a regular basis, HNMs still held great gear, and odin was a viable option for king gear among some other rare pieces.
Im not even going to mention the essence of teamplay and SKILL that was needed before abyssea, now its mindless f'n zombies flailing at everything til they cap, and its easy to cap, when you cap you quit. Considering people were doing all the above endgame contents for how many years obtaining gear? and now most the playerbase is bored and were one year after abyssea year long reign? im wrong right? Abyssea killed your game. Anyone even notice how abyssea and new nyzul is harder now? if SE believed an extreme casual environment would save ffxi then those pieces of new content would be easy mode as well. Argue it if you wish, it doesnt matter at the end of the day for anyone.