Quote Originally Posted by Camate View Post
Hey everyone!

We’ve received a couple reports of issues and requests about avatar behavior and I would like to pass on some comments regarding this.
  • The recast timer is activated when an enemy dies right before a Blood Pact is executed
    We will look into whether we can make it so the recast timer does not activate similar to how it would when a target moves out of range after executing a Blood Pact.

While you're at it, this happens for BST too.