Hey everyone!
We’ve received a couple reports of issues and requests about avatar behavior and I would like to pass on some comments regarding this.
- The recast timer is activated when an enemy dies right before a Blood Pact is executed
We will look into whether we can make it so the recast timer does not activate similar to how it would when a target moves out of range after executing a Blood Pact.
While you're at it, this happens for BST too.
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