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  1. #1
    Player Dreamin's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    510
    Character
    Dreamin
    World
    Ragnarok
    Main Class
    MNK Lv 99
    Quote Originally Posted by RAIST View Post
    They may be looking more at the long-term use of the slips, as each slip will eventually run out of room in the bit-mask for linking items.
    bit mask??? god forbid if they go that bit conservation route for server side storage. I sure as hell hope not. Honestly in theory because all these are stored on the server, all they really needed are:

    - Your Id
    - Slip #
    - Item #
    - You can throw in descriptions or not in this table or have an item table with all the Item # that gets join and returned whatever info needed but that part really isn't important.

    In theory they dont even need to have different Slips but I can see the problem with 1 slip having to hold so many items - it'll create a too long of a list that the user will have to go through to dig out those items that unfortunately are at the bottom.
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  2. #2
    Player RAIST's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    2,563
    Quote Originally Posted by Dreamin View Post
    bit mask??? god forbid if they go that bit conservation route for server side storage. I sure as hell hope not. Honestly in theory because all these are stored on the server, all they really needed are:

    - Your Id
    - Slip #
    - Item #
    - You can throw in descriptions or not in this table or have an item table with all the Item # that gets join and returned whatever info needed but that part really isn't important.

    In theory they dont even need to have different Slips but I can see the problem with 1 slip having to hold so many items - it'll create a too long of a list that the user will have to go through to dig out those items that unfortunately are at the bottom.
    Have to remember two important things: memory constraints of the legacy systems, and bandwidth constraints of dialup. They have to keep everything as small as they can to minimize the impact on the dated technology in play.
    (0)
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