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  1. #1
    Player Eadieni's Avatar
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    Mar 2011
    Posts
    75
    Character
    Eloaken
    World
    Fenrir
    Main Class
    DRK Lv 90

    Give full exp regardless of party size outside of abyssea

    Nobody is grouping outside of abyssea (to be fair, some are, but its very minimal) and it's kind of well, sad. The game is so vast and incredible.
    Perhaps the key to fixing this is to remove the EXP reduction for additional party members outside of abyssea. So that, an even match gives 100 EXP to all 6 players, to all 18. Yes, it sounds broken on the front, but does that really change things now that abyssea is what it is?

    I don't see anything wrong with a party of 12 getting 500 exp a kill, with exp chains, in Qufim. All they have to do is make it based on the exp of the highest level of the party, so it still forces a level sync. There's also no farming TEs or crap outside of abyssea, and this could be a better leveling avenue than abyssea without having people go as keys. You could keep your skills capped in a group that starts in qufim, and ends in garliage.

    This also opens up dungeon exploration as a party, because right now people stay in 1 camp usually, but with 12+ people in a party, standing in 1 spot wouldn't give enough exp, but you'd be able to blaze through crawlers nest and probably have a good time doing it.
    (1)

  2. #2
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    You can solo now, it's what everyone wanted. Be happy.
    (0)

  3. #3
    Player Eadieni's Avatar
    Join Date
    Mar 2011
    Posts
    75
    Character
    Eloaken
    World
    Fenrir
    Main Class
    DRK Lv 90
    I don't play an MMO to play solo. If that's what you want to do, then be happy and do it. I enjoy grouping, but it's near impossible unless your friends are on unless you want to power level in abyssea. I play weird hours so my friends aren't always on. Sure, if I log in at 8pm everyone is online, but if I come back from a bar at 3am I won't see hardly anyone online I hang out with.
    (0)

  4. #4
    Player Martinius's Avatar
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    Mar 2011
    Posts
    35
    Character
    Martinius
    World
    Shiva
    Main Class
    RDM Lv 90
    i don't necessarily see a flaw in this argument other than the fact that i can't think of many non-abyssea camps that have enough mobs to support a full alliance. qufim is gonna have too much level variance when roaming... could do yuhtunga/yhoator probably.

    i'd rather they took the "leveling only once" restriction from MMM.
    (0)

  5. #5
    Player RAIST's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    2,563
    WHAT??!!

    Are you serious? Your XP just got doubled. They already have a mechanic for an xp bonus if you are in a low-man party on top of that....

    Someone, please close this thread before my head explodes....

    Raist
    (0)
    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not be meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate over validity of said facts without source references may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations. Please take these posts with a grain of salt if you are offended by the views of the player and understand that opinions are like assholes... everyone has one, not everyone wants to hear it.

  6. #6
    Player Tsukino_Kaji's Avatar
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    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by Eadieni View Post
    I don't play an MMO to play solo.
    Yes. That's why it's MULTI. lol
    We don't want FFXI to become WoW where everyone is just playing with themselves.
    (0)

  7. #7
    Player Eadieni's Avatar
    Join Date
    Mar 2011
    Posts
    75
    Character
    Eloaken
    World
    Fenrir
    Main Class
    DRK Lv 90
    The purpose of the idea is that it's an abyssea alternative. Without something like this, all parties will be in those zones really. (I say all as in, the vast majority, not 100% total all).

    So theres double exp, yay. You can get 400 a kill with 6 people... ok that's nice. It doesn't compare to 660 EXP a kill, every 5-10 seconds, with random exp chests giving 1500, and dominion giving 4k+ every 5 kills.

    With 12 people you could kill at a similar pace to abyssea, and get maybe 500+ exp a kill with no exp chests and no dominion, but no EXP buildup either. Like, no starting at 30-100 and building up to 660.

    Think about the exp camps that would open up - Dungeons. They have near endless # of mobs in close distance. Temple of Uggalepih grind party? Sure, it's not abyssea, but it'd become an option. Some people still really like the old game, and more people would. It's not an option to level from 50 to 90 outside of abyssea because, unless you -only- group with friends, there just won't be a party for you.
    (0)
    Last edited by Eadieni; 03-16-2011 at 03:05 PM.

  8. #8
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by Eadieni View Post
    With 12 people you could kill at a similar pace to abyssea, and get maybe 500+ exp a kill with no exp chests and no dominion, but no EXP buildup either. Like, no starting at 30-100 and building up to 660.
    No, because you'd have nothing to chain.
    (0)

  9. #9
    Player RAIST's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    2,563
    Quote Originally Posted by Tsukino_Kaji View Post
    No, because you'd have nothing to chain.
    |True Strike|

    You have to BUILD to that 500+ xp/kill in abyssea btw and not kill anything but the same mobs. For many (depending on level and zone status) you start at 0 xp/kill. And sometimes you can't cap out the xp/kill if the Martello is in a bad state.

    Outside abyssea, the base xp rate is constant. An even match is always 200 xp now, modded by things like Signet/Sanction and party size, Chain Length, and Experience Points bands. Chain kills have no restriction other than the time between kills of EM+ challenge, and have a cap on xp per kill--you can cap that most the time in just 5 kills versus dozens of mobs in Abyssea.

    Couple all that with the fact that FOV XP bonus is now unrestricted (remember, until recently, you could only get that free xp once per game day). If you choose the right target and area, you can solo roughly 1/4 to 1/3 of your TNL xp in roughly an hour in some cases, worst case 1/8 at higher levels. In the early levels, you can virtually get one level per page at times.

    And you only need 30 levels to get the chance to start taking advantage of Abyssea. I could solo from a new job to dunes in one evening years ago... with FOV, can probly make it all the way to qufim now. Just how fast do you want it to be for heavens sake?

    Raist
    (0)
    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not be meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate over validity of said facts without source references may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations. Please take these posts with a grain of salt if you are offended by the views of the player and understand that opinions are like assholes... everyone has one, not everyone wants to hear it.

  10. #10
    Player Kirana's Avatar
    Join Date
    Mar 2011
    Posts
    53
    Character
    Kirana
    World
    Phoenix
    Main Class
    THF Lv 99
    Full alliance exp pts are never a good idea, even in abyssea currently. All it does is give half the members an excuse to go afk because you don't NEED a full alliance. You are almost always better off with a small group of competent players who know how to effectively work together, instead of the 18-man mob mentality.
    (0)

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