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Thread: NEO Nyzul 2.0

  1. #481
    Player Llana_Virren's Avatar
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    Apr 2012
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    Okinawa, Japan!!
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    491
    Character
    Llana
    World
    Lakshmi
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    WHM Lv 99
    Quote Originally Posted by Monchat View Post
    why are you guys still arguing with him? the same guy claimed PLD tanking / skill chains/ magic burst (roffl) were the real way to kill stuffs in legion, and that PD embrava zerg are for gimps. www
    Sorry, Mochat. Just... part of me feels like I'm duty bound to try to provide education to the less fortunate. Damn me and my sense of charity!

    On an unrelated note: Do you think we'll ever have a non-zerg FFXI? Because I don't see how.
    (2)


    Quote Originally Posted by Babekeke View Post
    If you can't out-claim someone who's AFK, you need to find a new game to play.

  2. #482
    Player Cream_Soda's Avatar
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    Mar 2011
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    Character
    Tigerwoods
    World
    Sylph
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    MNK Lv 99
    Quote Originally Posted by Fupafighter View Post
    Proving my point more. You can do it without sch. Read up. I stated that any event that needs 2x sch embrava is broken you assface. No point in even trying to talk to you. You're the ignorant one lol. I am simply explaining why breaking the event is a bad idea, while you are supporting it because you simply cannot get the gear.
    But it's still the most efficient way to do it and will have the highest chance of success. It's not impossible to do without 2 schs, but you'd be stupid not to exchange a sch for another job.
    (1)

  3. #483
    Player Fupafighter's Avatar
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    Character
    Fupafighters
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    Siren
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    SAM Lv 99
    I bet no'one tried magic bursting with 1 base element skillchain lol. I said Pld's hold adds.
    (0)

  4. #484
    Player Aldersyde's Avatar
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    May 2011
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    Character
    Mayoress
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    Siren
    Main Class
    PLD Lv 85
    Quote Originally Posted by Fupafighter View Post
    1. I have a static. 2. No'one that I know of has tried it, and I'm sure people will try it mainly because 75% of siren doesn't even know neo nyzle exists. People just gave it a bad rep on day 1 because they couldn't reach 100... Why not try for like say a week and then trash on the setup lol?.......
    It's nice that you have a static. Kudos to you. People in my ls have discussed doing it but the thing holding us back atm is that we need people to level 2 schs (and likely more because we have more than 6 ppl in the ls) and then do the enhancing skillups and get the gear that brings it past 500. This takes time on a limited play schedule and not everyone just plugs in a script to do enhancing skillups, horribly inefficient I know (/sarcasm).

    NNI got a poor rep not because ppl bad mouthed it on day 1 because floor 100 wasn't an insta-win; it's just a poorly designed event. There's no reason to go except for the gear. The original nyzul had motivations aside from the gear because of the weapon skills, some which were exceptionally good for certain jobs (drakesbane, atonement, king's justice). There were reasons to do the event aside from gear. It had replay value. It had progression. If NNI was a actually good source of alex it would have some utility for groups that didn't have an optimal setup and could actually be rewarded. People would try it just for the alex farming for the off-chance they might get lucky and get to a decent floor. Instead, SE basically made it that it's a big FU if you don't reach floor 80. They could have have put rings, earrings, waists, or back pieces with decent stats on lower floors but instead they just put crap armor sets there. The event has zero staying power and it's really lazy design. There's reasons to bad mouth NNI aside that from the fact that you need a very specific setup (2 schs is fking specific setup) and you need third party tools to nullify the luck factor.

    This is just ranting about poor game design on SE's part now. They've made the same errors with neo-limbus...as there's no reason to do it aside from crap boss gear. At least with the old limbus, people could be rewarded with ABCs, ABC gear or +1 mats but now you need the coins just to do more neo-limbus runs for more crappy side-grade gear (and not even that, most is straight up inferior to existing gear). Limbus was one of the best 75 events because it had something for everybody. It wasn't a big FU event. Now it's just nonsense and seriously lazy shit. Would it really have taken that much work to add a few more ABC items (plus a KI item requirement just so ppl were trying the upper tier stuff)?
    (4)
    Last edited by Aldersyde; 06-18-2012 at 02:19 PM.

  5. #485
    Player Aldersyde's Avatar
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    Mayoress
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    Siren
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    PLD Lv 85
    Quote Originally Posted by Cream_Soda View Post
    But it's still the most efficient way to do it and will have the highest chance of success. It's not impossible to do without 2 schs, but you'd be stupid not to exchange a sch for another job.
    Christ, thank you.
    (2)

  6. #486
    Player Fupafighter's Avatar
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    Feb 2012
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    Character
    Fupafighters
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    Siren
    Main Class
    SAM Lv 99
    Don't "need" 500 enhancing. 400+ should be fine.
    (0)

  7. #487
    Player saevel's Avatar
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    Apr 2011
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    2,350
    Other day got,
    Kill All, Jump 3
    Kill Sepecific, Jump 3
    Kill All, Jump 2
    Kill Leader, Jump 4 (the Pyscflayer that dispells all your buffs)
    Kill All, Jump 3
    Code Lamp, Jump 3 (WAY far away from the runic portal)

    Not joking, 7~8 jumps of nothing but 2~4, mostly 3's and mostly "Kill All". 15m left and was on floor 45. Got some decent jumps then landed on floor 60 ... yeah. Kill boss, already knew the run was hosed and wanted to see how high we could go, got to 87 after four really nice jumps.

    So yeah, "skill" has nearly zero to do with this event. It's 90% "luck" in that you get a good floor jump and don't get screwed on objectives (kill leader, no WS). Not joking, other day got the bomber rat and "no WS", kept running away and there was nothing we could do about it. The 90% luck can be somewhat mitigated with secret ninja techniques, the more you use the more luck you can mitigate. No secret ninja techniques means your basing your runs entirely on luck.

    SE could of created a goblin standing outside Nyzule Isle. Talk to him and rolls a number, need a group of 6 players and it takes everyone's tag. 1~95 gets you nothing, 96~100 gets you a piece of Floor 100 gear. This would have the same result as the current system, except secret ninja techniques couldn't be used to change the numbers he rolled.
    (5)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  8. #488
    Player Byrth's Avatar
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    Mar 2011
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    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    I'm not sure exactly how to mathematically address it, but considering you need to choose to advance ??? floors something like 18-20 times per run, floor jump distance actually plays a fairly minor role. By the time you reach floor 100, you have a sample size of about 18 jumps. Because your sample size is fairly high, your odds of seeing a number of floors/jump/run far from the average is fairly low.

    For instance, your run ended on floor 87. Based on your own account and a little inference, it seems you jumped ~14-16 times and ended up on floor 87.
    87/14 = 6.2 floors per jump
    87/16 = 5.4
    (9+2)/11 = 5.5 floors/jump average for an even distribution

    So, despite your bad luck on the first few floors, you ended up seeing a number of floors that was near the expected average for your number of jumps. You need to clear the floors faster to increase your win rate.
    (1)

  9. #489
    Player Fupafighter's Avatar
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    Feb 2012
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    Character
    Fupafighters
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    Siren
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    SAM Lv 99
    Gee no way. We hit I think it was 83 on 16 floor jumps last night. Was kinda sad. Got 96 too, but once again, a shit floor and we probably could have seen the boss floor if there wasn't an enemy leader 2 minutes away in some random corner going through a maze. But you know what, our group doesn't care, because we can win.
    (0)

  10. #490
    Player saevel's Avatar
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    Quote Originally Posted by Byrth View Post
    I'm not sure exactly how to mathematically address it, but considering you need to choose to advance ??? floors something like 18-20 times per run, floor jump distance actually plays a fairly minor role. By the time you reach floor 100, you have a sample size of about 18 jumps. Because your sample size is fairly high, your odds of seeing a number of floors/jump/run far from the average is fairly low.

    For instance, your run ended on floor 87. Based on your own account and a little inference, it seems you jumped ~14-16 times and ended up on floor 87.
    87/14 = 6.2 floors per jump
    87/16 = 5.4
    (9+2)/11 = 5.5 floors/jump average for an even distribution

    So, despite your bad luck on the first few floors, you ended up seeing a number of floors that was near the expected average for your number of jumps. You need to clear the floors faster to increase your win rate.
    Too many "kill all" floors and other time wasters. What you've (and others) have been dodging is that Nyzule Isle is fairly large, you can't kill everything in 30s or less. Takes too damn long to run from one spot to another, thus the secret ninja techniques come into play. Especially when you take into account killing wyverns who dispell three buffs, including haste / body boost / berserk / ect. Or that NM we had to fight three times that zaps all your buffs including food (embrava being immune). They just exist to suck time out of your run, not to mention having to fight the floor 60 boss.

    Assuming 5min total for killing boss / loby time and zoning up timing your looking at a total of 1500 seconds to clear floors, 18 jumps is 83.3 seconds per floor, 20 jumps is 75 seconds per floor. That's not going to happen unless you get very lucky. If you get to 100 in 15 jumps then your talking 100s per floor which is a bit more manageable for a good group.

    So like I said, 90% luck. That 90% can be reduced / managed using secret ninja techniques.
    (4)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

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