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Thread: NEO Nyzul 2.0

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  1. #1
    Player hiko's Avatar
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    Mar 2011
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    774
    Character
    Meuporg
    World
    Ragnarok
    Main Class
    BST Lv 99
    Quote Originally Posted by larrymc View Post
    It is designed as a time sink to keep you playing until you hit that "lucky" floor combination.
    then easy way to do so: make a weekly bonanza!
    (0)

  2. #2
    Player Alistaire's Avatar
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    Mar 2011
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    Canada
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    Character
    Alistaire
    World
    Shiva
    Main Class
    BLU Lv 99
    Quote Originally Posted by Divinius View Post
    People in this thread really need to learn the difference between "impossible" and "improbable".
    And people should figure out that something with gear like this wasn't necessarily designed to be beaten on an "average" run.

    A couple of improvements that could be done would be making the lobby like Legion and not count to the 30 minutes, and/or adding occasional time extensions via the blue chests that already drop there.

    Neither of those solves the problem that they would just help flee hackers earn even more gil selling items.
    (0)

  3. #3
    Player wish12oz's Avatar
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    Mar 2011
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    1,254
    When I was doing this event, I only saw order lamp floors once every other run, if not less. I don't know why so many people complain about them. This event is actually based entirely on gear and the people you're playing with. Better geared people who know what theyre doing will clear more floors on average than poorly geared players, and increasing your floor average, even by only 1 or 2 per run, vastly increases your ability to reach 100.

    Saying it's all luck at this point just shows that you're a terrible player. Sure, having bad luck will screw you over, (I remember once jumping 7 times before clearing floor 20 lol) but good groups will win with average luck on floor jumps, and amazing groups win with below average floor jumps.

    EDIT: And seriously, 2x SCH and 4x good DD is required. Going in with anything else is asking to not reach 100.
    (2)
    Last edited by wish12oz; 06-01-2012 at 05:21 AM.

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  4. #4
    Player MarkovChain's Avatar
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    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    I suppose this is where BG gimps show us a video of their awesome-cheatless skills. But obviously they won't.
    (3)

    Ultimate DPS simulator
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  5. #5
    Player MarkovChain's Avatar
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    Mar 2011
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    Windy
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    Pimpchan
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    MNK Lv 99
    The fact that you insist on killing speed in your argument against my statement proves my point. It's pretty obious that the killing speed is not what matters. The floors that matters are "code lamps" "order lamps" "enemies" the other are quick. The floors that don't matters are killall because each melee is unlikely to have more than 2 mobs to kill...
    (0)
    Last edited by MarkovChain; 06-01-2012 at 06:12 AM.

    Ultimate DPS simulator
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  6. #6
    Player Sakima's Avatar
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    Mar 2011
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    Bastok
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    15
    Character
    Sakima
    World
    Asura
    Main Class
    WAR Lv 99
    Quote Originally Posted by MarkovChain View Post
    The fact that you insist on killing speed in your argument against my statement proves my point. It's pretty obious that the killing speed is not what matters. The floors that matters are "code lamps" "order lamps" "enemies" the other are quick. The floors that don't matters are killall because each melee is unlikely to have more than 2 mobs to kill...
    The fact you insist killing speed has nothing to do with it leads me to believe you are not experienced with uncharted. Having well geared dds will save you seconds if not a minutes per floor that will matter in a winning run. Even the time it takes the porter to warp you up after a floor objective will matter overtime, time spent in the lobby etc. The reason i say every second matters is because we have come across winning runs that left us with only 10-30 secs remaining while other runs have felt so easy with 5mins remaining after the boss has been killed. Even in those 5 min to spare runs we where doing everything in the most efficient way in our knowledge without tool usage. For example dds splitting up every fork that comes up this is where kill speed/gear will matter since the dd will be left solo to kill possibly a formidable enemy so yes i will say setup/gear/player skill will matter in shaving off seconds/min you need. If you ask how is a dd surviving solo vs any mob that can pop up in a kill all/spec/family/boss then your doing it wrong, kinda hard to die with haste/body boost/embrava/regen/(pdt if needed for those massive body boost 1 enemy spec trains) for the full duration of the event. I can attest that 100 is possible without cheats i am not denying its a rare thing but it is possible, it does include some form of lucky randomness but also skill/experience within the group.

    P.S. If you read this Okipuit anyway you could suggest to the devs if the Nyzul lobby could be worked out to be like the Legion lobby so the event timer wont start till we are warped to floor 1? I'm sure i am not the only one wanting this!
    (9)

  7. #7
    Player Concerned4FFxi's Avatar
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    May 2011
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    borg
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    Character
    Amaday
    World
    Bismarck
    Main Class
    WHM Lv 99
    Quote Originally Posted by Sakima View Post
    P.S. If you read this Okipuit anyway you could suggest to the devs if the Nyzul lobby could be worked out to be like the Legion lobby so the event timer wont start till we are warped to floor 1? I'm sure i am not the only one wanting this!
    This right here, this is the best thing i've yet to hear about NIUR. I second, third, and fourth this, this wouldn't be game breaking for the DEV to perform and in my opinion is absolutely needed.
    (3)
    Quote Originally Posted by Kincard
    The reason I keep coming back to XI as opposed to other MMOs is because of the content's lastability. While it is true that many pieces are outdated with each patch, to this day there are many old pieces of gear that are still near top-tier if not the top-tier. It encourages you to explore the whole breadth of content rather than asking you to bumrush and bypass all the old content just so you can grind the newer content. This is a model used by other MMOs such as WoW, and while I don't have anything against people that enjoy this model, if I wanted to play an MMO with that model there are many, many games vast superior to XI in terms of mechanics and especially customer service that offer such a model.

  8. #8
    Community Rep Okipuit's Avatar
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    Apr 2012
    Posts
    285
    Hey everyone,

    The new Nyzul was not designed in such a way that it is impossible to clear. We understand that it is a challenge to reach and complete floor 100, but please keep in mind that successful runs offers guaranteed rewards. In addition, the development team was able to introduce rewards with some highly beneficial stats due to the level of difficulty associated with getting to and conquering floor 100. That said, there aren't any plans to simplify the journey up to the top
    (19)

    Okipuit - Community Team

  9. #9
    Player Raksha's Avatar
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    Mar 2011
    Posts
    1,205
    Character
    Raksha
    World
    Lakshmi
    Main Class
    SCH Lv 99
    Quote Originally Posted by Okipuit View Post
    Hey everyone,

    The new Nyzul was not designed in such a way that it is impossible to clear. We understand that it is a challenge to reach and complete floor 100, but please keep in mind that successful runs offers guaranteed rewards. In addition, the development team was able to introduce rewards with some highly beneficial stats due to the level of difficulty associated with getting to and conquering floor 100. That said, there aren't any plans to simplify the journey up to the top
    Son, I am dissapoint.
    (15)
    Quote Originally Posted by Greatguardian View Post
    I want to say that there's a middle ground here but this isn't really middle ground. A lot of old systems were shit. Some new systems aren't much better. What's in the middle of shit and shit? More Shit. So no, I don't want a middle ground. I want something good.
    Quote Originally Posted by Landsoul View Post
    >Twilight Scythe is overpowered that's why we're nerfing it
    >Weapons with double damage compared to relic

    LOGIC.
    Quote Originally Posted by SpankWustler View Post
    \m/ (*.*) \m/ "THIS SOLUTION IS THE MOST METAL!" \m/ (*.*) \m/

  10. #10
    Player Juilan's Avatar
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    Mar 2011
    Location
    Windurst
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    288
    Character
    Juilan
    World
    Siren
    Main Class
    PLD Lv 99
    Quote Originally Posted by Okipuit View Post
    Hey everyone,

    The new Nyzul was not designed in such a way that it is impossible to clear. We understand that it is a challenge to reach and complete floor 100, but please keep in mind that successful runs offers guaranteed rewards. In addition, the development team was able to introduce rewards with some highly beneficial stats due to the level of difficulty associated with getting to and conquering floor 100. That said, there aren't any plans to simplify the journey up to the top
    Can we Open Source the game?
    (6)
    I have the final form of Aegis, it has 40 Def Augments Shield bash V and Magic Damage Taken -45%... The ultimate form!

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