Page 1 of 2 1 2 LastLast
Results 1 to 10 of 20

Hybrid View

  1. #1
    Player Return1's Avatar
    Join Date
    May 2011
    Posts
    231
    Character
    Brians
    World
    Leviathan
    Main Class
    RDM Lv 12

    Suggestions for old content revamps and encouraging EXP outside abyssea.

    If we could encourage exp outside of abyssea, I think it would help the player economy and open the world up a bit more. I know some people are already cringing reading this, or thinking it's impossible, but I think I have a way of doing this without this turning into a "NERF ABYSSEA" thread.

    After seeing how much Campaign participation has increased since the addition of Voiddust as an AN purchasable item, I believe it can be done with CP and IS.

    Suggestion:
    Make extra Assault Tags purchasable by using Imperial Standing. The price could very by Assault Rank.

    Why?:
    Neo-Nyzul has been a massive flop because without third party tools and skype, it's, for all intents and purposes, impossible to reach floor 100.

    The system in place to obtain level 100 gear from 25 floor 80 kills could be a valid fix, but there's one glaring problem: Without said tools, floor 80 itself is a real test for most groups these days, and spending 25+ days AT LEAST to obtain one piece of gear, out of five, is very off-putting to your casual gamer (the main target of the original nyzul).

    If people had a way to get more than one run per day in nyzul, the event just could become more successful.

    This suggestion also helps with another problem: Too few tags, and too many uses for them. With each tag you have to decide whether it's going towards Assault Ranks, Nyzul Floor Climb, Tokens from Nyzul, Neo-Nyzul, or Salvage (with a Salvage revamp in the future). With more tags, these events could be done more often, while encouraging players to play more.


    Suggestion:
    Add To objects purchasable with Conquest Points. New methods of gaining older Abjurations. For example Rank10 with a nation and said nation controlling Behemoth's Dominion, if you have the title "Behemoth Dethroner", you can purchase Abjurations from King Behemoth's treasure pool.

    Why?:
    It encourages people to play more, but gives them an option to obtain drops from monsters they've proven they can fell. This could apply to VW tickets as well. Rank 10, own Qifim, have "Pil Unfrocker" title, you can purchase tickets. I'm pretty sure the steep requirements for Rank 10 conquest purchases would keep this system from causing to many people to outright stop doing VW.



    Also, I'd like to point out some events that aren't used very often, if at all, that could easily be revamped and made into new endgame types of events.

    Garrison: Most people have never even done this event. Simply remove the level caps, raise the level of the monsters, and add new loot. For some of the equipment, if you'd just remove the "Garrison:" tag, it could be some of the best gear in the game (Refresh Earring, Variable Ring, Protean Ring). If you don't want to cut off low level players, consider making higher tiers and/or adding a new one to defend Tavnazia or Movalpolas.

    Expeditionary Force: I haven't met a single other person who's actually done this event. You could remove the level caps, increase mob levels, and add loot. Seriously, you could probably pretend it's a completely new event and almost no one would notice. If done in conjunction with adding new loot to nations conquest points based off of title and region, it could become a popular event.


    I've personally thought that having quests where you go out and obtain a title and then return to an NPC for the Rare/EX armor would solve a lot of problems with this game, even if you have to jump through hoops to get the item of the npc after obtaining the title. It guarantees you'll get rare drops. It cuts down direct player competition, and it stops people from monopolizing NMs even after they've obtained the drops just so they can force others to buy Rare/EX drops from them (Like with old HNM world spawns like fafnir and his precious ridill).


    I know my suggestions may require a lot of work on the dev's part, but you could at very least make additional Assault Tags purchasable for 3000-5000 IS. Or am I the only person that thinks these are good ideas?
    (9)

  2. #2
    Player Legomike's Avatar
    Join Date
    Mar 2011
    Location
    Worm
    Posts
    96
    Character
    Legomike
    World
    Lakshmi
    Main Class
    DNC Lv 99
    Suggestion:
    Add To objects purchasable with Conquest Points. New methods of gaining older Abjurations. For example Rank10 with a nation and said nation controlling Behemoth's Dominion, if you have the title "Behemoth Dethroner", you can purchase Abjurations from King Behemoth's treasure pool.
    i really like this idea
    (4)
    Lego-DNC99 BST82 BRD69 PUP53 Other40+
    Sparkel-BST99 DRG82 RDM75 PUP53 Other40+
    Cooking100+6 Alchemy83+5 Other70 Gold52 Smith30
    Waiting For Death With Open Arms.

  3. #3
    Player Heck's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    19
    Character
    Reyo
    World
    Asura
    Main Class
    WHM Lv 99
    Quote Originally Posted by Return1 View Post
    If we could encourage exp outside of abyssea, I think it would help the player economy and open the world up a bit more. I know some people are already cringing reading this, or thinking it's impossible, but I think I have a way of doing this without this turning into a "NERF ABYSSEA" thread.
    I agree, I loved old style EXP and in fact do miss it.

    Suggestion:
    Make extra Assault Tags purchasable by using Imperial Standing. The price could very by Assault Rank.

    Why?:
    Neo-Nyzul has been a massive flop because without third party tools and skype, it's, for all intents and purposes, impossible to reach floor 100.
    I do agree with the difficulty of Neo-Nyzul being crazy, but it isn't impossible. I know people who get away with just using voice chat and luck but having them look into this again would be nice. I don't agree with the purchasing of Tags. It would really unbalance things when you have people spamming neo-nyzul/nyzul/assualts, thought they could add another purchasable with IS Temp-Item that makes runs easier, something like adds more time etc.


    Suggestion:
    Add To objects purchasable with Conquest Points. New methods of gaining older Abjurations. For example Rank10 with a nation and said nation controlling Behemoth's Dominion, if you have the title "Behemoth Dethroner", you can purchase Abjurations from King Behemoth's treasure pool.

    Why?:
    It encourages people to play more, but gives them an option to obtain drops from monsters they've proven they can fell. This could apply to VW tickets as well. Rank 10, own Qifim, have "Pil Unfrocker" title, you can purchase tickets. I'm pretty sure the steep requirements for Rank 10 conquest purchases would keep this system from causing to many people to outright stop doing VW.
    I don't like this, it makes the game way to easy. A lot of people who have played FFXI these past years enjoy the moderate difficulty and the rewards behind it. To get these epic looking/nice stat equipment as well as the achievement of "Yea I beat it." Some may see it different but this will make the game just lame if high level gear could be obtained that easily.
    An adjustment to experience points & conquest points gained in a PT of 6 should be looked into if people are interested in low man PTs in old content areas and I do agree new rewards should be given to match the level 80-99 content they added. I'm sure if they looked into items fitting the new levels and added it via conquest points & rank level people will find a way to get groups for exp low level and possibly high.

    Also, I'd like to point out some events that aren't used very often, if at all, that could easily be revamped and made into new endgame types of events.

    Garrison: Most people have never even done this event. Simply remove the level caps, raise the level of the monsters, and add new loot. For some of the equipment, if you'd just remove the "Garrison:" tag, it could be some of the best gear in the game (Refresh Earring, Variable Ring, Protean Ring). If you don't want to cut off low level players, consider making higher tiers and/or adding a new one to defend Tavnazia or Movalpolas.
    Oh that brings back memory of trying to obtain Military Harp and Accurate Earring. New garrison sounds like a great idea and they should make new level caps as well as add new gear for this.

    Expeditionary Force: I haven't met a single other person who's actually done this event. You could remove the level caps, increase mob levels, and add loot. Seriously, you could probably pretend it's a completely new event and almost no one would notice. If done in conjunction with adding new loot to nations conquest points based off of title and region, it could become a popular event.
    I've done this once like 5 years ago, it's pretty horrible lol. They probably wont touch this like they wont touch ballista. Even asking for revamp on garrison is pushing it. Though it would be a great idea to make it give lots of conquest points.

    I've personally thought that having quests where you go out and obtain a title and then return to an NPC for the Rare/EX armor would solve a lot of problems with this game, even if you have to jump through hoops to get the item of the npc after obtaining the title. It guarantees you'll get rare drops. It cuts down direct player competition, and it stops people from monopolizing NMs even after they've obtained the drops just so they can force others to buy Rare/EX drops from them (Like with old HNM world spawns like fafnir and his precious ridill).
    The solution for that was turn everything R/EX, make it come from BCNM/KSNM or turn them into ??? pops. I don't think SE devs would make getting old content gear that simple, and to be honest I wouldn't like that either. Sure some things like Black Belt Items are even more difficult to get than before, but then again things like D-ring are even easier to get than before. They could of fixed problem like that another way but I'm ok with how old content HNMs are handled, and want something new to be honest.
    (0)

  4. #4
    Player Juilan's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    288
    Character
    Juilan
    World
    Siren
    Main Class
    PLD Lv 99
    Quote Originally Posted by Heck View Post
    I don't like this, it makes the game way to easy. A lot of people who have played FFXI these past years enjoy the moderate difficulty and the rewards behind it. To get these epic looking/nice stat equipment as well as the achievement of "Yea I beat it." Some may see it different but this will make the game just lame if high level gear could be obtained that easily.
    you ever try to get a ring off King Behemoth before he was a force pop, now that he's a force pop (from a KS99 and a 30% chance of his trigger dropping forme behemoth) the virtually non-existant drop is even worse because Kindred Seals don't drop at the rate that the NQ behe used to pop... id consider getting items through CP a way to fix the problem the devs made when they made kings force pop... which was fixing a problem they already remedied with abyssea...
    Quote Originally Posted by Heck View Post
    The solution for that was turn everything R/EX, make it come from BCNM/KSNM or turn them into ??? pops. I don't think SE devs would make getting old content gear that simple, and to be honest I wouldn't like that either. Sure some things like Black Belt Items are even more difficult to get than before, but then again things like D-ring are even easier to get than before. They could of fixed problem like that another way but I'm ok with how old content HNMs are handled, and want something new to be honest.
    what planet are you from? WHAT THEY DID TO THE OLD HNMs WAS THE WORST POSSIBLE THING THEY COULD HAVE DONE. Prove to me how getting a D ring is easier with the kindred seal drop rate and the drop rate of the HQ pop? The SHEER FACT that Kindred Seals are a finite obtainment increases the price of the item to get an item that a link shell i was in up til abyssea came out went 0/240 on drops... so don't give them this horrific idea that what they did was good. they should make it moderately closer to the easy of getting this items (if you werent blocked by 150 bots in one zone)
    (0)
    I have the final form of Aegis, it has 40 Def Augments Shield bash V and Magic Damage Taken -45%... The ultimate form!

  5. #5
    Player Heck's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    19
    Character
    Reyo
    World
    Asura
    Main Class
    WHM Lv 99
    Quote Originally Posted by Juilan View Post
    you ever try to get a ring off King Behemoth before he was a force pop, now that he's a force pop (from a KS99 and a 30% chance of his trigger dropping forme behemoth) the virtually non-existant drop is even worse because Kindred Seals don't drop at the rate that the NQ behe used to pop... id consider getting items through CP a way to fix the problem the devs made when they made kings force pop... which was fixing a problem they already remedied with abyssea...

    what planet are you from? WHAT THEY DID TO THE OLD HNMs WAS THE WORST POSSIBLE THING THEY COULD HAVE DONE. Prove to me how getting a D ring is easier with the kindred seal drop rate and the drop rate of the HQ pop? The SHEER FACT that Kindred Seals are a finite obtainment increases the price of the item to get an item that a link shell i was in up til abyssea came out went 0/240 on drops... so don't give them this horrific idea that what they did was good. they should make it moderately closer to the easy of getting this items (if you werent blocked by 150 bots in one zone)
    I was there when behe and KB where timed pops. I've seen more people with D.rings in this past year then I did in a couple of years before they added the ??? pop. Sure getting K.seals may be a problem, but the only reason why you don't see them is because people are just doing Abyssea. Sure I do agree with obtaining some other ways of poping the old content HNMs, but to get it through CP, ISP, AN sounds ridiculous when they've never done anything like that in the past.

    Last time I checked I'm from the same planet as you. When I was talking about "The solution for that was turn everything R/EX, make it come from BCNM/KSNM or turn them into ??? pops" I did not say that I liked it, or agreed with it I just preferred it over the 3 hours of windows every day camping them with competition, and the 3-7 day chance of it being HQ. Be real, this wasn't the worst possible thing they could have done, be glad they didnt make it only obtainable through BC/KS like they did with most of the NMs. I'm sure SE could of done things a better way, but sometimes you can't get what you always want.
    (0)
    Last edited by Heck; 05-30-2012 at 02:15 AM.

  6. #6
    Player wish12oz's Avatar
    Join Date
    Mar 2011
    Location
    @marnie
    Posts
    1,254
    I generally despise most things said by players here, but all these ideas are wonderful.
    (1)

    http://www.twitch.tv/wish12oz
    http://www.youtube.com/user/r5n/videos

  7. #7
    Player Return1's Avatar
    Join Date
    May 2011
    Posts
    231
    Character
    Brians
    World
    Leviathan
    Main Class
    RDM Lv 12
    I don't think the difficulty of obtaining drops should come from random number generators taking pity on you and tossing you a bone. I think the difficulty of obtaining gear should be from the fight itself.

    http://i115.photobucket.com/albums/n...f/hagunNM2.jpg
    http://i115.photobucket.com/albums/n...f/hagunNM3.jpg
    http://i115.photobucket.com/albums/n...f/hagunNM4.jpg
    http://i115.photobucket.com/albums/n...f/hagunNM5.jpg
    http://i115.photobucket.com/albums/n...f/hagunNM6.jpg

    That a pretty good example of how the random number generator works.

    What's the difference between the guy that kills Nidhogg once and got E.Body, and the guy that had to kill Nidhogg 15 times? Is one better because he was able to kill it 15 times or something? No? So where is the problem then?

    My suggestion would at least me it so everyone is on more even footing, and SE would like it because it makes you grind for over 7-30 hours worth of Conquest Area EXP. If you've proven you can kill a monster I just don't see the point of fighting it endlessly for a R/EX drop that doesn't directly influence the economy.
    (3)

  8. #8
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    No... the only way to encourage XP outside of abyssea IS to nerf abyssea. I see the things you want, the whole purchase thing is an interesting idea, but it will not garner people to go out and XP in CP or IS zones. People will simply farm what they needs on a high level job.
    (0)

  9. #9
    Player Luvbunny's Avatar
    Join Date
    Mar 2011
    Posts
    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    XP outside abyssea exist, or where you living under a rock in the last year or so? There are TONS TONS of options to get xp outside abyssea via Ground Tomes, some are EXTREMELY GOOD beyond measures and beat abysea by a long shot. Do you know what the problem is? No one bothers to do this, nobody else bothers to show each other, and really, no one wants to be the pioneer and show the rest how to, I mean why would you when that means your camp will be crowded and everyone bring the whole village to your secret camp and killing all your mobs. So yeah abysea exist, let them have fun, so you too, can have fun on your GoV camp. Stop trying to blame abyssea, start blaming the people. I mean it is not your fault that people are dumb enough to not realize the major benefit of GoV, faster skill ups without food, book repeat for over 10k per page, etc...
    (1)

  10. #10
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Luvbunny View Post
    XP outside abyssea exist, or where you living under a rock in the last year or so? There are TONS TONS of options to get xp outside abyssea via Ground Tomes, some are EXTREMELY GOOD beyond measures and beat abysea by a long shot. Do you know what the problem is? No one bothers to do this, nobody else bothers to show each other, and really, no one wants to be the pioneer and show the rest how to, I mean why would you when that means your camp will be crowded and everyone bring the whole village to your secret camp and killing all your mobs. So yeah abysea exist, let them have fun, so you too, can have fun on your GoV camp. Stop trying to blame abyssea, start blaming the people. I mean it is not your fault that people are dumb enough to not realize the major benefit of GoV, faster skill ups without food, book repeat for over 10k per page, etc...
    No method outside beats Abyssea EXP.

    Grounds of Valor is good, no doubt about it. But unless you EXP for an hour only it will never beat Abyssea EXP.

    What book gives you 10k per page ontop of the enemies? I've never seen it. 4000+ Is the highest I've seen.
    (0)
    Last edited by Daniel_Hatcher; 05-28-2012 at 10:18 PM.

Page 1 of 2 1 2 LastLast