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Thread: Dispel II

  1. #21
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    Quote Originally Posted by Vortex View Post
    However Fenrir's dispel BP can remove 2 at once.. so i don't see why RDM can't get dispel II.
    As much as I would like to agree with this logic, I have never been able to cast hastega... same with blinkga(SCH or /SCH does allow this however) and stoneskinga(again, SCH or /SCH) Phalanxga(Stopping here...) I love the idea of giving us it, but SMN cant be a reason. We have had many things only SMN gets, and so its basically left out of my reasoning sadly. : /
    (0)

  2. #22
    Player Spiritreaver's Avatar
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    Quote Originally Posted by Behemothx View Post
    Seriously? Maybe you want a kill spell with that too? hehe, sorry but removing 4 effects at once would make the game too easy...
    Nah, DRK can already remove multiples stat effects at once every time Nether Void is up with ABS-Attribute, so precedent is already set there. Not forgetting SMN with Fenrir or a prepared BLU being able to repeatedly dispel rotating between its 3 dispel types at times.

    The game has been piss-easy forever, way before folks were using Abyssea as a scapegoat for FFXI's ills. Its past time for SE to step up its game, and moves like the one you quoted and the OP forwarded would be a great place to start.
    (2)

  3. #23
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    I figured since RDM is the first job to learn a dispelling ability, we ought to be the first if anything to get a bonus or upgrade to dispel. That's usually the pattern for magic(similar for Regen/Cures/Protects and nukes)
    (1)

  4. #24
    Player Daniel_Hatcher's Avatar
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    Quote Originally Posted by Ophannus View Post
    I figured since RDM is the first job to learn a dispelling ability, we ought to be the first if anything to get a bonus or upgrade to dispel. That's usually the pattern for magic(similar for Regen/Cures/Protects and nukes)
    Tecnically SCH learns it at the same level, we also learn (also had it before WHM originally) Regen I at the same level as WHM but it never continued past tier I.
    (0)

  5. #25
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    Quote Originally Posted by Daniel_Hatcher View Post
    Tecnically SCH learns it at the same level, we also learn (also had it before WHM originally) Regen I at the same level as WHM but it never continued past tier I.
    Umm~ II*

    Either way I think regen was made that way because of our ability to make it last so long, could be seen as unbalanced. However at the same time I have to say Regen doesn't last very long at all when you look at it against other buffs, wouldn't mind seeing a Regen 3 someday...
    (1)

  6. #26
    Player Daniel_Hatcher's Avatar
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    Quote Originally Posted by Demon6324236 View Post
    Umm~ II*

    Either way I think regen was made that way because of our ability to make it last so long, could be seen as unbalanced. However at the same time I have to say Regen doesn't last very long at all when you look at it against other buffs, wouldn't mind seeing a Regen 3 someday...
    I meant at the same level as WHM, when you consider the spell itself was given to RDM specifically along with Refresh originally. (at the beginning RDM was the DoT/HoT mage)

    I'm aware RDM gets Regen II, also as for Regen III, agreed! I don't see how while both WHM and SCH have higher tiers they couldn't lower Regen II and grant Regen III at the current level of Regen II.
    (0)
    Last edited by Daniel_Hatcher; 06-05-2012 at 06:44 AM.

  7. #27
    Community Rep Okipuit's Avatar
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    Hey guys,

    We let the development team know about your suggestion and inquiry about Dispel II. They mentioned that since Dispel's recast timer isn't considerably long, multiple buff removals may not be the best upgrade for the tier II version and from a balance perspective removing every effect from an enemy is a bit too powerful. To compare some other magic spells, Erase only removes one spell at a time, while Esuna requires Afflatus Misery to utilize its multiple debuff removal. Taking this example into consideration, what kind of effects would you like to see for Dispel II or perhaps a new magic spell?
    (5)

    Okipuit - Community Team

  8. #28
    Player Asymptotic's Avatar
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    Character
    Sylow
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    Fenrir
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    DNC Lv 99
    Dispel II Removes one beneficial magic effect from the enemy and may inflict the opposite effect.

    Dispel II vs. Attack Boost ---> Attack Down, etc.
    Dispel II vs. Protect ---> No opposite effect, no negative status inflicted.
    (20)

  9. #29
    Player Vortex's Avatar
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    Mystina
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    Cerberus
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    RNG Lv 99
    Quote Originally Posted by Okipuit View Post
    Hey guys,

    We let the development team know about your suggestion and inquiry about Dispel II. They mentioned that since Dispel's recast timer isn't considerably long, multiple buff removals may not be the best upgrade for the tier II version and from a balance perspective removing every effect from an enemy is a bit too powerful. To compare some other magic spells, Erase only removes one spell at a time, while Esuna requires Afflatus Misery to utilize its multiple debuff removal. Taking this example into consideration, what kind of effects would you like to see for Dispel II or perhaps a new magic spell?

    Ultima, Light based spell. which jobs gets? that is the open debate.

    Edit: We have a spell that very strong in every element catagory except light as far as pure magic casting goes (not pet commands, smn etc) i think this would fit nicely. and altho holy 2 and banish CAN be strong with whm if used properly, they are healers, and most won't focus on pure magic damage or even have time for it.
    (2)
    Last edited by Vortex; 06-05-2012 at 10:39 AM.
    Quote Originally Posted by Soranika View Post
    Rajas ring is as outdated as Tamas ring at this point.
    -_-....

  10. #30
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    Okipuit - how does the dev team feel about giving dispel 1 the ability to remove multiple buffs under saboteur, sort of like how esuna can remove multiple debuffs under misery. Since Sab has a 5 minute recast I don't think a multi-dispel would be too powerful.
    (10)

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