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Thread: Dispel II

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  1. #1
    Player
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    Or they could give us the spells that have been in the .dats for 8 years:

    Wall
    Reflect
    Might
    Faith
    Toad
    Confuse
    Berserk
    Curse

    Instead of not adding spells to RDM because "the spell list is almost full", instead add existing spells that are unused. Even better: delete crappy spells from the spell .dat list i.e "Bar spell II's, Invisra/Sneakra/Deodorizga/Invisible II/Sneak II/Deodorize II and those Ignis/Aqua/Terra spells.
    (4)
    Last edited by Ophannus; 06-19-2012 at 09:35 AM.

  2. #2
    Player Daniel_Hatcher's Avatar
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    Mar 2011
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    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Ophannus View Post
    Or they could give us the spells that have been in the .dats for 8 years:

    Wall
    Reflect
    Might
    Faith
    Toad
    Confuse
    Berserk
    Curse

    Instead of not adding spells to RDM because "the spell list is almost full", instead add existing spells that are unused. Even better: delete crappy spells from the spell .dat list i.e "Bar spell II's, Invisra/Sneakra/Deodorizga/Invisible II/Sneak II/Deodorize II and those Ignis/Aqua/Terra spells.
    The thing is, if the list is full it's simple for them to fix. Kill their cutting off their nose to spite their face and just give RDM the AoE version of spells like the barspells, that grants 6 more spaces in itself for brand new spells.

    It's not as if it's OP or the single target spells are more powerful than the AoE versions like they claimed to originally aim for.
    (0)

  3. #3
    Player Merton9999's Avatar
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    Character
    Mordru
    World
    Quetzalcoatl
    Main Class
    SCH Lv 99
    Quote Originally Posted by Ophannus View Post
    Or they could give us the spells that have been in the .dats for 8 years:

    Wall
    Reflect
    Might
    Faith
    Toad
    Confuse
    Berserk
    Curse

    Instead of not adding spells to RDM because "the spell list is almost full", instead add existing spells that are unused. Even better: delete crappy spells from the spell .dat list i.e "Bar spell II's, Invisra/Sneakra/Deodorizga/Invisible II/Sneak II/Deodorize II and those Ignis/Aqua/Terra spells.
    I've wanted these for RDM for years, ever since I saw them in the .dats. There was a rep post about adding Reflect not too long ago. That was encouraging. About as encouraging as five people on each server having Meteor three years after it was announced...

    Anyway, it's impossible for me to buy the overpowered argument on these. There are so many statistics that can be tweaked to make spells and abilities useful without being overpowered. Just bring back the guy who made Afflatus and Composure.

    I'm actually scared they will introduce these spells though. They'll be merit category 3 and you'll be able to make exactly two of them useful.
    (3)

  4. #4
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    I don't get why most of our enhancing spells are single target. To what benefit are self target spells if we're not a solo class. If we're in an alliance, surely we'll be getting bar-spells from the WHM. Just turn barspells into single cast
    (1)

  5. #5
    Player saevel's Avatar
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    Quote Originally Posted by Ophannus View Post
    I don't get why most of our enhancing spells are single target. To what benefit are self target spells if we're not a solo class. If we're in an alliance, surely we'll be getting bar-spells from the WHM. Just turn barspells into single cast
    RDM was never designed as a "buffing" job like BRD / WHM / COR. SE never intended it to be, nor ever plans on it becoming that. RDM was forced into that position due to all it's other abilities being lack luster and those buffs it does cast having zero potency boosting effect (Refresh / Haste). We could go into this huge dialogue on the history of RDM since 2003, but I think we've already been there and had that discussion. We asked SE point blank and their reply was "no". Then dumb a$$'s got the idea that they might trick SE into turning RDM into a buff b!tch by getting buffs to be cast-able on party / alliance members. SE's didn't even bother giving them a reply.

    Long story short, RDM will never ever EVER be a group buffing job, ever. You can cry, stamp your feet, moan and generally get a bad attitude, it won't help. If you want to buff people that badly then go talk to your moogle and change to WHM / BRD or even COR (if you like to shoot things).
    (3)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  6. #6
    Player Daniel_Hatcher's Avatar
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    Alvian
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    Phoenix
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    MNK Lv 12
    Quote Originally Posted by saevel View Post
    RDM was never designed as a "buffing" job like BRD / WHM / COR. SE never intended it to be, nor ever plans on it becoming that. RDM was forced into that position due to all it's other abilities being lack luster and those buffs it does cast having zero potency boosting effect (Refresh / Haste). We could go into this huge dialogue on the history of RDM since 2003, but I think we've already been there and had that discussion. We asked SE point blank and their reply was "no". Then dumb a$$'s got the idea that they might trick SE into turning RDM into a buff b!tch by getting buffs to be cast-able on party / alliance members. SE's didn't even bother giving them a reply.

    Long story short, RDM will never ever EVER be a group buffing job, ever. You can cry, stamp your feet, moan and generally get a bad attitude, it won't help. If you want to buff people that badly then go talk to your moogle and change to WHM / BRD or even COR (if you like to shoot things).
    And as such needlessly pointless spells like the bar spells are placed twice in the list occupying more space than necessary restricting any potential new spells.
    (2)
    Last edited by Daniel_Hatcher; 06-20-2012 at 09:12 PM.

  7. #7
    Player saevel's Avatar
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    Quote Originally Posted by Daniel_Hatcher View Post
    And as such needlessly pointless spells like the bar spells are placed twice in the list occupying more space than necessary restricting any potential new spells.
    I agree that SE should remove the single target barspells and just let RDM have the aoe versions, makes no sense otherwise.

    I was never against giving RDM's the capability to buff people, what I am against is forcing a RDM to cast the same spell over and over and over again. The evil xp / merit party style cycles drove most RDM's away from the job and left only the people using it to get gear for a different job. The moment the game got away from merit / xp parties the popularity of RDM died out. That's how sad of a state the job was in prior to abyssea (not to say it got better).
    (0)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  8. #8
    Player Lilia's Avatar
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    Character
    Lilia
    World
    Odin
    Main Class
    RDM Lv 99
    pointless spells like the bar spells???

    I like my solo barspells <3
    I dont want weak barspellga from smn/whm or brd/whm, or a wrong barspell from whm.
    Is nice to see the ga dont replace rdm barspell.
    (1)

  9. #9
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    Quote Originally Posted by Lilia View Post
    pointless spells like the bar spells???

    I like my solo barspells <3
    I dont want weak barspellga from smn/whm or brd/whm, or a wrong barspell from whm.
    Is nice to see the ga dont replace rdm barspell.
    In a way, I agree, it would suck to have another person nearby cast a shitty spell and wipe your awesome one away, however if this is truly a problem with adding more spells, then do it, I would rather 6 new spells that might be worth having instead of these honestly.
    (0)

  10. #10
    Player Daniel_Hatcher's Avatar
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    Alvian
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    Phoenix
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    MNK Lv 12
    Quote Originally Posted by Lilia View Post
    pointless spells like the bar spells???

    I like my solo barspells <3
    I dont want weak barspellga from smn/whm or brd/whm, or a wrong barspell from whm.
    Is nice to see the ga dont replace rdm barspell.
    Like I said, I'm not asking for them to be removed, I'm asking for there to only be the ga line that's given to WHM and RDM, therefore freeing up 6 spaces while having minimum impact.
    (1)

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