I know. I even said I knew this, although it was implied. That's why I suggested they perhaps add new debuffs that don't co-exist with Protect and Shell, as it'd allow for more powerful combinations with other jobs (Like RDM inflicts anti-Shell or whatever you wanna call it while BLU inflicts M.DEF Down with Acrid Stream. Or in the unlikely chance that SE gives DRK Absorb-MDEF, from a DRK as well).
EDIT: For what it's worth, I honestly can't see them adding something like Invert since it'd be a pain to add. I'm not a master at computer programming, but I'm pretty sure they'd have to code what would happen to every single individual buff in the game if the spell goes off and either invent new debuffs for stuff like Protect or completely ignore said buffs and make the spell less useful. It's certainly an interesting concept but I'd say we're likely to make more progress on other ideas.
Last edited by Muras; 06-05-2012 at 03:26 PM.
Debrave and Defaith?
Shatter and Melt/Spoil?
Ruin?
There are plenty of ideas, the problem is how simple/complicated it gets to impliment. Not that "complicated" actually means anything. In terms of threads suggesting RDM improvement, assume that "complicated" means "contradicts the impossible mold created for the job."
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