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  1. #41
    Player Zerich's Avatar
    Join Date
    Mar 2011
    Posts
    502
    Character
    Taruina
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by Babekeke View Post
    Trololololololol!!
    are you sure the troll wasn't the guy stupid enough to leak a system exploit on the official forums?

    justsayin
    (0)

  2. #42
    Player Cabalabob's Avatar
    Join Date
    Mar 2011
    Posts
    321
    Quote Originally Posted by Nyerieri View Post
    I still haven't seen any compelling reasons why DRK should have Escape. All they have to offer is that DRK is the master of Dark Magic.
    Ff2 Leon the dark knight can learn teleport, it's effects: teleports the party out of a dungeon. Ff3 (Nes version) dark knight learns exit, it's effect to warp party's out of dungeons. No reason why in ffxi drk shouldn't learn escape, it's effect: warp party out of dungeons
    (5)

  3. #43
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    Quote Originally Posted by Zerich View Post
    are you sure the troll wasn't the guy stupid enough to leak a system exploit on the official forums?

    justsayin
    Yes I am. It's not an exploit.
    (1)

  4. #44
    Player Nyerieri's Avatar
    Join Date
    Nov 2011
    Posts
    76
    Character
    Nyerieri
    World
    Asura
    Main Class
    BLM Lv 99
    I think you guys are still missing the point:

    1) It's Enhancing Magic: Only WHM's and BLM's can do "Teleporting" and "Time Changing" spells in the game. So they will not go for giving DRK escape. Why? Because there is no lure behind it

    2) Why do you want a dead spell? It's not going to help DRK at all lol. Again, read what I said earlier. I haven't used that spell in years. LRN2NAVIGATE sky and sea and you won't need it.
    (0)

  5. #45
    Player Quetzacoatl's Avatar
    Join Date
    Mar 2011
    Posts
    527
    Character
    Quetzacoatl
    World
    Leviathan
    Main Class
    DRK Lv 99
    Escape? For DRK? Holy shit, I didn't think the people perusing these forums would get any more desperate. I mean, DRK has Tractor, and that's enhancing magic skill also, but at least it fits with the job's theme somewhat, dealing with death and the macabre. And it at least it doesn't intrude on gameplay tactics. There are better things for DRK to get anyway, some of which are coming soon, I might add.

    Maybe if PLD gets teleport spells, but that's just as much of a fat chance as DRK ever getting Escape. I just can't wrap my head around it, because it would be OP as hell. I love what DRK has become lately, but please, let's not overdo it.
    (2)
    Last edited by Quetzacoatl; 05-29-2012 at 04:03 AM.

  6. #46
    Player Nyerieri's Avatar
    Join Date
    Nov 2011
    Posts
    76
    Character
    Nyerieri
    World
    Asura
    Main Class
    BLM Lv 99
    Quote Originally Posted by Quetzacoatl View Post
    Escape? For DRK? Holy shit, I didn't think the people perusing these forums would get any more desperate. I mean, DRK has Tractor, and that's enhancing magic skill also, but at least it fits with the job's theme somewhat, dealing with death and the macabre. And it at least it doesn't intrude on gameplay tactics. There are better things for DRK to get anyway, some of which are coming soon, I might add.

    Maybe if PLD gets teleport spells, but that's just as much of a fat chance as DRK ever getting Escape. I just can't wrap my head around it, because it would be OP as hell. I love what DRK has become lately, but please, let's not overdo it.
    Lol finally someone else who agrees besides the two tarutaru!
    (0)

  7. #47
    Player Quetzacoatl's Avatar
    Join Date
    Mar 2011
    Posts
    527
    Character
    Quetzacoatl
    World
    Leviathan
    Main Class
    DRK Lv 99
    Quote Originally Posted by Nyerieri View Post
    Lol finally someone else who agrees besides the two tarutaru!
    heh, I know, right?

    I thought there would be more people against this...damnit people, be more inventive than giving DRK escape!
    (0)
    Last edited by Quetzacoatl; 05-29-2012 at 04:19 AM.

  8. #48
    Player Nyerieri's Avatar
    Join Date
    Nov 2011
    Posts
    76
    Character
    Nyerieri
    World
    Asura
    Main Class
    BLM Lv 99
    I just don't want SE to spend any time on this until they fix the game. Also when they give SCH retrace naturally then we'll talk
    (1)

  9. #49
    Player Bulrogg's Avatar
    Join Date
    Mar 2011
    Location
    Carbuncle: Windurst Militia
    Posts
    419
    If SE wanted Dark to have Escape it could be done regardless of it being an Enhancing magic. They made Dread spikes linked to Dark magic while all other spikes are still Enhancing magic. Tractor is a dark magic, they could just as easily change Escape if they wanted to.
    (2)
    Quote Originally Posted by Aldous Snow
    When the world slips you a Geoffrey, stroke the furry walls.
    Quote Originally Posted by --She
    that's what

  10. #50
    Player Nyerieri's Avatar
    Join Date
    Nov 2011
    Posts
    76
    Character
    Nyerieri
    World
    Asura
    Main Class
    BLM Lv 99
    I'm still waiting for a response of why DRK's want a spell that is hardly used, except for the people that don't know sky and sea well (Which is hard to believe there are DRK's at 99 out there who still don't know how to navigate those two areas).
    (1)
    Last edited by Nyerieri; 05-29-2012 at 08:16 AM.

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