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  1. #1
    Player GIJO's Avatar
    Join Date
    Apr 2012
    Posts
    4
    Character
    Joegernaut
    World
    Carbuncle
    Main Class
    PLD Lv 97

    Is there a need for job roles anymore?

    When the game first started out each job had a specific role (tank/healer/magic dd/physical dd/debuff/etc). The game has come a long way from traditional parties. I think all of these new additions to the game are great. It gives players more freedom in leveling and playing the game in general. But as the levels increased some jobs became very diversified and some are still confined to their original roles...PLD, DRK, WHM, for example. It seems like some jobs have just become situational while other are more versatile and can do almost any content in the game.

    This brings me to my question. Should all jobs be given more balance to play a more varied part in the game? Give WHM more white magic attack/enfeeble spells, give PLD more dd properties, give DRK more defensive options like MNK and SAM?

    This would increase the freedom of the game and to me the more freedom we have to play the class we like the more fun the game becomes. I know a few people that have stopped playing because the job they liked was no longer fun.

    How would you modify the jobs?
    (1)
    Last edited by GIJO; 05-23-2012 at 04:29 AM.

  2. #2
    Player Ziyyigo-Tipyigo's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,305
    Character
    Ziyyigotipyigo
    World
    Sylph
    Main Class
    PUP Lv 1
    I was hoping against hope this was about COR...
    (15)

  3. #3
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    When the game 1st started, roles mattered, then a weakness system was introduced, and roles no longer mattered. Everything in abyssea was just a WAR, THF, NIN, BLM, WHM, BLU, and MNK... with this, you could do anything you wanted and get away with it easily. Then Void Watcher came out, and weaknesses were back again, but this time much more restricting. A very certain setup was needed for most things to be won because of procing.

    All I'm trying to say is, even if they were to give PLD an attack boost, wouldn't matter much, because it doesn't attack in the one thing it does well enough to matter, or if it does attack, it cant hold hate because hate cap is screwed up. DRK can actually live as well as a SAM or MNK, because it has Drain & Aspir with WSs that also give you HP & MP. And for the love of god, NEVER again say that WHM should get more enfeebling... RDM is dead/dying because WHM & BLM have TO MANY enfeebling, so much so they have every single one RDM has if together, except the T2 spells.

    I would like to see jobs have roles again, but I'm afraid at this point they have screwed the game so much it wouldn't matter even, we have been forced to use certain jobs to win, even in events that do not need procs you need SCH, SMN, BRD, or something of the sort, because they made the enemys hit to hard, or have to be zerged down to fast. Just how it is...
    (3)
    Last edited by Demon6324236; 05-23-2012 at 01:31 AM.

  4. #4
    Player Dathus's Avatar
    Join Date
    Mar 2011
    Posts
    9
    Character
    Dathus
    World
    Siren
    Main Class
    DRG Lv 99
    You keep typing it wrong. Roles*
    (7)

  5. #5
    Player GIJO's Avatar
    Join Date
    Apr 2012
    Posts
    4
    Character
    Joegernaut
    World
    Carbuncle
    Main Class
    PLD Lv 97
    Quote Originally Posted by Dathus View Post
    You keep typing it wrong. Roles*
    Thanks. That's what I get for trying to post at 2 am.
    (0)

  6. #6
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by GIJO View Post
    Thanks. That's what I get for trying to post at 2 am.
    lol I know the feel, same thing I did with my entire reply ><;
    (0)

  7. #7
    Player
    Join Date
    Mar 2011
    Posts
    1,003
    I thought Chaos Roll was still relevant.
    (4)

  8. #8
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    The Roles are not broken, this game is.
    (1)

  9. #9
    Player Vivivivi's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    554
    Character
    Bananavivi
    World
    Asura
    Main Class
    BLM Lv 99
    There is and there isn't. Depends on what you're doing, and how many of you are doing it. Abyssea is generally limited to NIN WAR WHM BLM BLU BRD MNK, with occasional non-proc jobs for support roles or extra DD support. Voidwatch requires nearly every job for procs, Dynamis is kinda broken to where you can solo farm on DNC with no sub.

    However there is other content that requires more traditional party setups such as the new NMs in Dynamis, higher level ZNMs, things like King Behemoth and others, and I kinda like things this way.

    There is some content that can be powered through with almost any setup, with competent players, making for fun ways to mix things up, and there is other content which requires more thought out battle strategies, and I like having the option of both ^^
    (1)

  10. #10
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by Vivivivi View Post
    There is and there isn't. Depends on what you're doing, and how many of you are doing it. Abyssea is generally limited to NIN WAR WHM BLM BLU BRD MNK, with occasional non-proc jobs for support roles or extra DD support. Voidwatch requires nearly every job for procs, Dynamis is kinda broken to where you can solo farm on DNC with no sub.

    However there is other content that requires more traditional party setups such as the new NMs in Dynamis, higher level ZNMs, things like King Behemoth and others, and I kinda like things this way.

    There is some content that can be powered through with almost any setup, with competent players, making for fun ways to mix things up, and there is other content which requires more thought out battle strategies, and I like having the option of both ^^
    While as much as I agree you can do them with traditional partys, you can also cheat now, SMN with PD makes any fight that would take thought basically just a zerg.

    Such an example is the 95-99 limit break. I did it day 1 with a traditional party setup, a PLD tanking, a WHM healing, a RDM backup healing and giving refresh/buffs, a DRK, a NIN for backup tanking, and a THF. It was fun and hard, we won on the 2nd go but only because we had the tail to win. Without the tail it would have been a fun challenge. However now lets look at the cheat way, a SMN, 5 MNKs, and you win, all the SMN does is pop PD & Ifrit/Favor, then HFZerg the Taru to death. If you win then the MNKs killed him fast enough, if they didn't you go get a COR to reset everyone and go again.
    (0)

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