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  1. #21
    Player zadian's Avatar
    Join Date
    May 2012
    Location
    Beastmen
    Posts
    10
    Character
    Zadian
    World
    Carbuncle
    Main Class
    DNC Lv 99
    Quote Originally Posted by Luvbunny View Post
    While they are at it, they should also adjust the respawn timer for these magian trials low level NM fodders. Make it 20-30 minutes respawn. And please don't give me all the balance BS....
    i agree to a degree as i have to solo most things i want done as dont have much time for LS events or helping others so getting others to help on things like glavoid will be a pain when i get round to that so speedy low lvl nms for the trial would help a little hope to have my cake knife one day lol
    (0)

  2. #22
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,142
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    While they are at it, they should also adjust the respawn timer for these magian trials low level NM fodders. Make it 20-30 minutes respawn. And please don't give me all the balance BS....
    Um, most of these NMs are lottery pops, and have no set respawn time. They can repop anytime after the first placeholder kill when you kill the NM.

    This is true for most (if not all?) lottery NMs. It's just their chance to spawn is low enough that it usually takes many tries.
    (0)

  3. #23
    Player zadian's Avatar
    Join Date
    May 2012
    Location
    Beastmen
    Posts
    10
    Character
    Zadian
    World
    Carbuncle
    Main Class
    DNC Lv 99
    Quote Originally Posted by Alhanelem View Post
    Um, most of these NMs are lottery pops, and have no set respawn time. They can repop anytime after the first placeholder kill when you kill the NM.

    This is true for most (if not all?) lottery NMs. It's just their chance to spawn is low enough that it usually takes many tries.
    yes that may be true but im not in a position to sit at a nm for 3-9 hours trying to get kills im lucky if i get more then 2 hours a night to play but i guess thats just my problem lol
    (0)

  4. #24
    Player Zerich's Avatar
    Join Date
    Mar 2011
    Posts
    502
    Character
    Taruina
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by Luvbunny View Post
    While they are at it, they should also adjust the respawn timer for these magian trials low level NM fodders. Make it 20-30 minutes respawn. And please don't give me all the balance BS....
    it's not about balance in the sense that most people are thinking

    it's about the balance that SE owns at the bank

    think of it from a business standpoint with all MMO's

    if you're reaching your achievements within an hour or two, what is going to keep you subscribed for the rest of the time?

    if you reach your goals quickly, they lose money.

    if you don't ever reach your goals and eventually unsubscribe from the game, they gained money but lose to opportunity
    for more from one measly subscription.

    the devs aren't unsuccessful because they are making everything a grind; everything always was a grind.

    the devs are unsuccessful because they've made it an uninteresting and generally unrewarding grind, where luck plays an equal factor to player stats.
    (0)

  5. #25
    Player Benihana's Avatar
    Join Date
    Apr 2011
    Posts
    114
    Character
    Anuke
    World
    Asura
    Main Class
    PLD Lv 99
    Quote Originally Posted by Zerich View Post
    it's not about balance in the sense that most people are thinking

    it's about the balance that SE owns at the bank

    think of it from a business standpoint with all MMO's

    if you're reaching your achievements within an hour or two, what is going to keep you subscribed for the rest of the time?

    if you reach your goals quickly, they lose money.

    if you don't ever reach your goals and eventually unsubscribe from the game, they gained money but lose to opportunity
    for more from one measly subscription.

    the devs aren't unsuccessful because they are making everything a grind; everything always was a grind.

    the devs are unsuccessful because they've made it an uninteresting and generally unrewarding grind, where luck plays an equal factor to player stats.
    couldnt agree with u more. In fact, that's a rather precise explanation of the situation.
    (0)

  6. #26
    Player zadian's Avatar
    Join Date
    May 2012
    Location
    Beastmen
    Posts
    10
    Character
    Zadian
    World
    Carbuncle
    Main Class
    DNC Lv 99
    hey devs anymore new on this yet
    (0)

  7. #27
    Player Luvbunny's Avatar
    Join Date
    Mar 2011
    Posts
    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    Quote Originally Posted by Zerich View Post
    the devs aren't unsuccessful because they are making everything a grind; everything always was a grind.

    the devs are unsuccessful because they've made it an uninteresting and generally unrewarding grind, where luck plays an equal factor to player stats.
    Totally agree, but as you know, there is a retarded atrocious horrendous grind like FFXI, and there are extremely fun super addictive grind, say, FF Tactics series, FF13-2 collect monsters and breed them, those are just two that comes to mind. It is not that they are utterly clueless - but I think they are extremely lazy - to think that FF has one of the longest series and some of the BEST battle system, to not flat out implement some of them to FFXI is just a sad excuse and rather pathetic.
    (0)

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