Page 1 of 3 1 2 3 LastLast
Results 1 to 10 of 27
  1. #1
    Player zadian's Avatar
    Join Date
    May 2012
    Location
    Beastmen
    Posts
    10
    Character
    Zadian
    World
    Carbuncle
    Main Class
    DNC Lv 99

    Respawn timers on a few nms

    Shikigami Weapon and Bune are just the first to come to mind then respawn time on them really needs changeing as what they drop now is no where near as good as it was at the time so please SE could you change the timers or up there levels and change the drops thanks
    (4)

  2. #2
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    We don't need NMs or their drops changed, the ??? respawn should be just for the reason everything else is the same on respawn. No reason those ???s are special and should have the long time that they do when almost everything else has less. I myself wouldn't be against changing their respawn time but drops & level should stay, I would rather then focus on truly new content rather than revising some NMs from the past.
    (1)

  3. #3
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Not needed.
    (2)

  4. #4
    Player zadian's Avatar
    Join Date
    May 2012
    Location
    Beastmen
    Posts
    10
    Character
    Zadian
    World
    Carbuncle
    Main Class
    DNC Lv 99
    of course its needed i know if i was a new player and i wanted a YY robe i would not be happy that i would have to wait 20hours per kill to try for one not to mention the problem of getting the TOD it is no longer a overpowered drop so bringing down the respawn time or making it force pop needs to be done IMO
    (1)

  5. #5
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    But thats the thing, the items arnt nearly as good as they used to be, and there are easy to get pieces of gear that are better than them in most cases it seems, so camping the NM wouldn't be hard because the ToD would have to be accidental at best probably, only case I see a NM overly camped is for a Joytoy, in which case yes, the spawn timer needs changed for those who cannot be bothered to make a multi-hit sword. I wont say they shouldn't change the timers, if anything they should because people will have random kills of the NMs due to their new ease. But only change the timers, not drops, or levels, because like I said, new content>revised content.
    (0)

  6. #6
    Player zadian's Avatar
    Join Date
    May 2012
    Location
    Beastmen
    Posts
    10
    Character
    Zadian
    World
    Carbuncle
    Main Class
    DNC Lv 99
    no i agree with what you are saying i only said change there levels and drops if SE felt they didnt want to change how they spawn
    (0)

  7. #7
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Right, either way I would be happy with it just figure it would have to be faster for them to go in and change 21-24 hours to 6-8 hours or something, rather than changing alot of the NM, however~ I wouldn't mind NMs like this still being around so the change would be nice. They just seem left out of todays FFXI because how fast paced it has gotten (minus the Emp NM camping!) which is why it should be changed in some way. Speedy decent rewards or slow but good rewards, though I must say now the thing they are doing is alot of revised content, so it has a better chance at that happening I'm sure. Just everything is speeding up so I would see it as a timer change more than likely.

    I apologize for how I 1st replied, I honestly jumped at the thread thinking it was a different one about sea ???s spawning slow, didn't look up just clicked my blue arrow and threw my words at you, which sucked cause I thought you were changing the topic and thats happening way to much around here imo :x
    (0)

  8. #8
    Player zadian's Avatar
    Join Date
    May 2012
    Location
    Beastmen
    Posts
    10
    Character
    Zadian
    World
    Carbuncle
    Main Class
    DNC Lv 99
    Quote Originally Posted by Daniel_Hatcher View Post
    Not needed.
    lmao love how some people just drop something like that really care to explain why
    (0)

  9. #9
    Player Chimerawizard's Avatar
    Join Date
    Apr 2011
    Location
    Florida
    Posts
    148
    I see no reason to change it. Shikigami weapon was just up and roaming. Didn't bother to check Bune.
    If, on the other-hand they were still constantly camped like kings were then I could agree with you.

    Time for some logic.
    If{~1day spawn} & If{competition}
    Then{lower respawn time}
    Else{do nothing}

    I wish SE would have done that instead of changing kings to ???.
    (0)

  10. #10
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    But thats the thing, no one camps it which means the gear isn't extremely needed, so changing the timer wouldn't hurt, however these NMs are subject to random kills. This means a 24 hour spawn NM can be meaninglessly cut down by someone who doesn't want what they drop, just wants them out of the way, and a person who camps it 2 hours later is waiting 22 hours. As an example of this actually happening, I don't want Unger's Boomerang, however I did have to kill the Wyverns in that Tunnel for my PDT Great Axe, and someone had come by for the boomerang, Unger did pop, and I would have killed it, due to wanting my Wyverns to pop there and be easier to get. Now the Boomerang would have been either dropped, or given to someone in my ls who needed it if they could get there fast enough. The person who wanted it, would have been unlucky, and needed to wait 21-24 hours, with nothing I or they could do about it. And honestly they were very lucky with this because they came, and asked if they could have the boomerang while I was killing it.
    (0)
    Last edited by Demon6324236; 05-22-2012 at 02:19 AM.

Page 1 of 3 1 2 3 LastLast