It's not like SE isn't already doing this with another game.Re-writing the engine would be on par with creating an entirely new game.
It's not like SE isn't already doing this with another game.Re-writing the engine would be on par with creating an entirely new game.
That doesn't mean it is a good idea.
FFXIV is getting rewired because of some misplaced sense of pride, not because it makes good business sense. If you want to use that angle to argue that FFXI should get cool stuff then go for it. I'm all for FFXI getting nice things.
in reguards to peoples conserns with how quicken(timemage) and smile toss(juggler) would work in XI. Would be much like reseting JAs with a cor.
Berserker someone one mentioned. How it differs from war. The (gauntlet)ability to hold 2h weapon with 1 hand. /nin and let the good times roll.
Time mage would be fine since it should lack in cure and no DD. Stop should be like bind where it lasts 3-4 attacks and then wears off. Considering mobs gain resistance to spells. Adding another spell to the bind and petrify rotation wouldnt be a big deal. Slow blind and para 2 are all LV 75 spells. T3s would be nice. Even a t1 ga version would be nice. Demi and the other 2 spells (drawing a blank on the names) 75% 50% 25% hp reduction. Those spells rarely worked in the turn based FF games but we still used them. Odds are you have the mobs HP to 50% by the time it lands so even a 50% reduction becomes 25% technically. So its a spell or 2 worth tryn to cast while waiting for recast on quicken. Xzone and death would be great but to think it would work on high LV nms would be asking too much.
Necromancer with pets isnt a far stretch.
Pretty much every job and JA from past FF games could and should be in this game by now but SE still hasnt fixed the broken(unused) jobs we currently have. SE talks of "balance" but when has this game ever been that way. We need a better developement team or a way to vote on the forums for what we want. Not some guy that prolly played this game for 5 min and thinks he knows what the players want. That is why this game is a consistant let down with every "update" that turns into a nerf of some kind. The people that make the content dont seem to be in touch with the reality of the game or the players.
Time will tell if it made good business sense or not. Regardless of that, the new client looks awesome and the team behind it should have been in charge from the beginning.FFXIV is getting rewired because of some misplaced sense of pride, not because it makes good business sense.
And I don't think that sense of pride was misplaced. Tanaka and the original team responsible figured they could release anything, slap the final fantasy name on it and it would sell. That didn't work, and now someone who might actually deliver something worthy of what the name once stood for has taken the reins.
Why shouldn't they be be upset that they screwed up their flagship brand so hard?
Last edited by Alhanelem; 06-09-2012 at 11:14 AM.
Don't forget that they have said they won't (for now) remake FFVII, a far more famous/successful/milkable through tie-ins game than FFXI could ever hope to be, because they'd have to... wait for it... rebuild it from the ground up. If they won't do it for VII, what chance does XI have? I'll tell you. ZERO.
If they play their cards right and really put their heart into it (it seems like they are), it is possible.The problem is that they think they can salvage the game after the launch they had and are pouring all kinds of resources into it.
an MMO with a terrible launch bouncing back is not without precedent. Dungeons & Dragons Online was dying fairly soon after its initial release. They upgraded the client to support new technologies, changed their business moddel, revamped a ton of the content (especially the lower level stuff), and now not only is the game alive and kicking, but they're releasing a full expansion, years after it seemed possible the game would die (when the European version was killed off).
1-UP had an interview with Yoshi-P (FFXIV's new director) at E-3 (which included a demonstration of the new FFXIV client) and they touched on this issue a bit:
So the way he and his team saw it, they felt it might have been more damaging (to their reputation at least) if they let the game die than if they tried to save it.1UP: It's kind of common sense that after an MMO has a bad launch, you just give up on it and shut the servers down... It's really just the challenge? It's not pride? Or Square can't imagine having the "lost Final Fantasy," number fourteen...?
NY: Yes, there is the aspect there of, you know, "Because we can't let a Final Fantasy fail." But even more than that, there was the fact that, by releasing a game that didn't live up to player expectations, we basically betrayed our player's trust.
They expected something that was at a certain quality and we didn't deliver on that. We felt that if we just stopped there, it would end up hurting Square Enix in the long run if we just gave up. So we decided to go back and show the players that, no, we're really sorry that we did this, we have to show you that we are really into this project and regain the players' trust by showing them that, yes, we're going to give you what you expected. That's been his policy, he's gotten support from the president with that, and the whole company is backing this project now, because we want to get back the player's trust.
As i suggested, if they really do it right, and really wow people with the new client, they can bounce back. Obviously it will be a lot harder than if they just did it right the first time, but it's not impossible.The ship has sailed and the MMO community branded FFXIV a flop.
Last edited by Alhanelem; 06-10-2012 at 02:45 AM.
As much as I hate to agree with Alhanelem I must admit he's right.
The community branded ffxiv a flop but with the increased playership and revamping of the game they do stand a chance, which is why they are not pouring any money into ffxi. It had its day in the sun and now that sun is setting.
So many ppl I know who claimed up and down and all around they would NEVER partake in ffxiv for a variety of reasons are now all playing. And I am sure there are many on here who claim they wont ever play that are currently and just dont want to admit it OR we will see them in the future and they wont admit being anti-ffxiv either. Curiosity if nothing else may get the better of some and once they give it a chance they will see its not bad. FFxiv V2 is going to be a completely different game, hell even in its current state its a completely different game. I have been with it since beta and the changes have been immense.
So if it is marketed carefully enough it stands quite a fighting chance. See you there!
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