the idea of merits is to advance your character beyond the normal limits with a limited amount of personalization, maybe if you through in a couple other things and limit it to 5 merits points per item and have the xp boost of 3% for each that would be a little more realistic but it would still be based off of every 10 levels like skill and HP boosts.. maybe cruor bonuses or gil bonuses (even gil i don't see being improved much) but I wouldn't see it being allowed to merit til 75+ because the idea of leveling is to "experience" the job and learn it by boosting xp to the point where you skip the important first levels then your just asking for headaches to the people that know how to play a job in a level sync scenario.. This wouldn't stop leeching though this would just allow the same abuse of the system as before but people would just be leveling a lot quicker and then the people meriting are going to be stuck dumping merits quicker which is why they raised max merits to begin with to eliminate the need to leave and reset your lights in abyssea every 1-2 hours..I had a brilliant idea.
Step 1) Open up a new merit category called, "Experience Points" where you can use merits to add EXP to jobs.
Step 2) Allow people to Merit this and only this at any level.
in addition what happens when you have all 99 jobs? your xp bonus becomes useless and your going to be stuck with either removing merits and wasting the points or losing the personalization. most merit categories were meant to be consistently used throughout your gaming life ( most merited abilities/spells are worthless after the 75 cap was raised now a days anyway )

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