I know plenty of noobs who started playing with NA's release. Time does not equate skill; purposeful practice builds skill. Regardless, the problem with you is not your opinion but your refusal to be open to others' opinions. For example, I am a specialist as well; I specialize in BLM and SMN. For me, none of these merits matter because I won't be using more than one weapon skill type. However, that said, I can be open to other peoples' concerns. They want their jobs to be maxed out, and as someone who does like the idea of maxing a character's potential out, I agree and approve of their suggestion.
I would be angry if Square Enix said I had to pick two magian staves to maximize. Because I wouldn't want to be treated that way in something that is important to my job, I wouldn't want anyone else to be hindered.
Sometimes we have to do things in the game we don't want to in order to make what we want to do more enjoyable and more accessible. I never wanted to do Dynamis, but I wanted the gear that dropped from it, so I therefore put up with 8 hours a week doing Dynamis. same with a lot of subjobs, because I knew I would use them in the future.
No. With the limits, people have to choose "the best/most common/most expected" weapon skills to have. Without limits, people can get as many of the weapon skills as they want, in the order they want, and feel happy having them. Instead of the answer being, "I don't have X weaponskill because I needed Y for Z job", it can be, "I didn't want to bother getting X weaponskill, so I didn't."
I'm going to help you out buddy, because it seems you're not getting the message here; your constant 'no' response is really pissing people off. They're fed up with it, and you're coming off as an unwanted fool. If I were you I would consider agreeing to disagree and backing out of the conversation.


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