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  1. #1
    Player Krashport's Avatar
    Join Date
    Mar 2011
    Posts
    646
    Character
    Krash
    World
    Odin
    Main Class
    SMN Lv 99
    Group 1 Merits.
    Berserk Recast 25/25
    Defender Recast 25/25
    Warcry Recast 25/25
    Aggressor Recast 25/25
    Double Attack Rate 25/25

    Group 2 Merits.
    Warrior's Charge 25/25
    Tomahawk 25/25
    Savagery 25/25
    Aggressive Aim 25/25

    Weapon skill Group Merits.
    Upheaval 25/25

    Blah let them lift every merit ability, every dang merit group in the game. Why start/stop at just weapon skill groups. I want to be able to fully cap all my jobs, In every merit category. Lets not just stop at 5/5, Lets up it to 25/25... /sarcasm!
    (3)

  2. #2
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Krashport View Post
    /sarcasm!
    No sarcasm necessary. Well, the 25 is clearly overpowered, especially when it comes to recast times, but why not let us merit everything fully? Would it be overpowered if Warriors could get a TP bonus on Warcry and use Tomahawks as well as Warrior's Charge? I already said specialization isn't needed. It should never be needed. Yet they go and make merit abilities procs for Voidwatch. So I have to give up playing how I want to if I wanna be effective in Voidwatch? Specialization is completely unneeded in this game and goes against what many people consider one of the game's strongest points, namely the flexible job system, allowing everyone to experience everything they want without having to start over. Merits restrictions completely defy that. Just lift all the combination limits on merit points and let everyone be happy.
    (7)
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    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers