Quote Originally Posted by Alhanelem View Post
That's not really what I'm saying, but even if we look at it the way you are, what's wrong with that reason? It's their game, they made it, they chose how the systems worked.
You're talking about the same people who were 'surprised' at how people played SMN saying it was not ther intention for it be used that way.

Quote Originally Posted by Alhanelem View Post
Lots of people have most if not every job now. Gear and merits are the last things that distinguish one player from another beyond "skill" (as if this game requires it). The Job specific merits and the weaponskill merits are basically the ones that indicate which jobs you prefer to play most. I don't think that should change.
If they had left the weaponskills the way they were at first testing I would agree... but 3 is far too limiting no matter how you try to cut it considering how useful some of these weaponskills are.

Quote Originally Posted by Alhanelem View Post
I wouldn't fight 5-10 more points to spend, as that wouldn't take this away. I would and will fight being able to max out all/most of them because it would negatively impact the system.
Agreed, that's what I'm asking for. The OP actually stated such in another thread, so I'm guessing they were just lazy.