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  1. #1
    Player Elexia's Avatar
    Join Date
    Mar 2011
    Location
    Bastok/Phoenix
    Posts
    666
    Quote Originally Posted by Camiie View Post
    We're not children.
    People sure act like it when someone disagrees with something :|
    (1)
    Dark Knight ~ 90: Yes I actually use a Scythe.

  2. #2
    Player Camiie's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    1,495
    Character
    Camiie
    World
    Fenrir
    Main Class
    MNK Lv 99
    Quote Originally Posted by Elexia View Post
    People sure act like it when someone disagrees with something :|
    I think it's the other way around this time. I at least tried to offer some sort of reasoning beyond "me like" or "me not like." There wasn't so much of that from the disagree side.

    I don't understand the thinking behind merits being about specialization when the rest of the game seems to be the opposite of that. FFXI offers a freedom through the job system that no other game does except for XIV as far as I know, and it's one of the biggest selling points. Why then are some people so adamant that that freedom be quashed when it comes to merits? People rail that the game has become too fast and too easy, and yet this would at least add a bit of time to most people's leveling/meriting experience. I really can't see the downside here. I'm waiting for someone to show it to me.

    The only things I've heard are someone saying they don't like the idea, saying that this is how SE intended things to be, if everyone max everything there'd be nothing to differentiate one person from another, and the slippery slope argument. I'm certainly no genius debater, but I can't find sound reasoning here.

    If someone doesn't like it they don't have to merit what they don't want to. There's certainly no reason to merit a WS for a job you don't possess. I only level and merit what I want to. If someone does want to level every job and merit the WS for each then I see nothing wrong with giving them that freedom. It's not going to turn them into some game-breaking immortal god of destruction.

    As far as SE's intentions, well I'd like to tell them where they can shove their intentions, but I'll be fair and say that an MMO is a special kind of game. It changes and evolves over time based on player feedback. In my opinion, a good MMO is one where the devs are willing to compromise with the players for the sake of fun. This is one of those times I feel some compromise is in order. AT LEAST meet us in the middle, or unlock 1 or 2 more now and then more over time.

    And the slippery slope? There's a reason that's listed under fallacies.

    Look the core of the game is about having the freedom to play the game to its fullest on a single character. Yes there are limits, and for many of them, understandably so. This is not one of those understandable limits. In a game where we can fully level every single job to cap on a single character we suddenly hit this arbitrary wall that doesn't mesh with anything that came before? Why? I don't get it. I don't know why people are so fond of the idea. I certainly hope those same people wouldn't turn me away because of the very same limits they wish to impose on me.
    (9)