Disagree, and not liked. You should have to specialize, that's what merits were originally about.
You can already merit them all if you don't mind them not being as good.
Disagree, and not liked. You should have to specialize, that's what merits were originally about.
You can already merit them all if you don't mind them not being as good.
Following that logic why doesnt SE limit the amount of jobs we take to 99? that'd even further how specialized your character is, oh we can even limit the amount of subjobs you can level too is that specialized enough for you?
Despit the snippy tone of my previous paragraph i do have a point there, we are able to level all jobs, quest all mythic relic and empyrean should you choose ect. ect. why does there need to be specialization in a game that allows you to level all classes in the first place? as it stands inventory limitations already decide how many classes you can play at 100% effectiveness.
I already addressed this when SE had announced the merit cap in the first place. The specialization argument is completely stupid, since it goes against everything that FFXI has different over other MMOs.
If people really must have a specialization argument, then why block people from meriting all of them anyways? There are people who can really do it all, they just work harder at it. Thus, if it is really an issue, then people wanting to unlock the ability to unlock more merit WS should just have to pay merits to get the ability. Thus lets say you spend 30 merits to unlock the ability to get 16th-20th points in the merit WS category, 60 to unlock your 21st-25th points, 90 to unlock your 26th-30th and so on. It will be insanely expensive to unlock all of them, thus countering any logical or intelligent argument against it.
Why? Because you say so? I say you shouldn't be forced to specialize. Why? Because the job system they've created is actually the antithesis of specialization. All jobs are fully available on any single character. What part of that says to you that specialization is the direction of the game? Forced specialization is actually jumping the shark. It's quite inconsistent with what's presented at the outset and really serves no purpose.
No... Merits are about being able to advance your character once it's reached the level cap. The LIMITS they placed on merits force you to specialize, but the idea of meriting is not about specialization.that's what merits were originally about.
Not as good? I think you vastly overestimate the worth of a not-fully merited WS.You can already merit them all if you don't mind them not being as good.
Yes, you can. There are 14 weapon skills, and you get 15 points to spend.
Yes, because I said so. [sarcasm]Why? Because you say so? I say you shouldn't be forced to specialize.
No, because SE said so. Why do you think there are limits on the categories in the first place? BECAUSE THEY WANT YOU TO SPECIALIZE, AND NOT BE ABLE TO HAVE THE BEST EVERYTHING. Outside of equipment, merit points are pretty much the only thing that makes one character distinct at all from another.
If you can have every merit maxed, then I want to be able to reach level 346. I want to cast all my spells for no mana. I want <insert limit here> to be removed. Hello slippery slope! If you never have to make decisions or those decisions don't have weight, it sucks the fun out of the game- Everybody will be exactly the same.
Not at all. But some people above are saying "oh, some WS aren't as good but I want them anyway so i can see the shiny animation!" - Well, if that's the case, then it doesn't matter how strong it is now, does it? You just want to see the animation because it looks cool.Not as good? I think you vastly overestimate the worth of a not-fully merited WS.
So here's what you do: Merit it with 1 point. Use the WS over and over til you're sick of looking at it. Un-merit it. Merit something else.
I love "Remove the <limitation> limit!" threads- They're always super popular and gain tons of support because who wants limits? But people don't realize that the limits are there for a reason and in many cases, the game would end up being less fun than if the limits weren't there.
This doesn't follow that logic. Being able to level and play any job is one of the game's central features, which was specifically advertised. Limiting the merits is what is done instead of limiting the jobs you can play- thus, you can play them all, but you have to choose the ones you like most to maximize. People seem to have this funny idea that it renders all their other jobs unuseable- it doesn't.Following that logic why doesnt SE limit the amount of jobs we take to 99?
I wouldn't be opposed to being able to max 1 or 2 more. But I would be vehemently opposed to being able to max all of them.
Last edited by Alhanelem; 05-04-2012 at 10:40 AM.
We're not children. Because Papa Tanaka said so isn't a good enough reason. WHY do they want us to specialize, and don't we already do that by changing jobs? We're already limited as to what Weapon Skills we have access to because of job exclusivity and skill levels. If I could fully merit all the Weapon Skills it's not going to turn my MNK into anything that it's not already. Even WAR can't use them all and even if they could, a WAR won't use them all effectively.
I just fail to see how anything becomes OP or unbalanced here whether I can fully unlock 5 10 or 14 of them. If I'm not supposed to be able to fully unlock all the merit WS then why can I unlock all the WSNM and Mythic ones? Why is this different simply because the WS are locked behind merits rather than a quest?
Last edited by Camiie; 05-05-2012 at 05:24 AM.
|
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |