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  1. #31
    Player Sarick's Avatar
    Join Date
    Apr 2011
    Posts
    732
    Character
    Saricks
    World
    Fenrir
    Main Class
    RDM Lv 99
    Quote Originally Posted by Llana_Virren View Post
    Ok, so this will be my last post on the matter; you're obviously not appreciating any point of view other than your own, because you're so personally impacted by a forced name-change that you are unwilling to see any other viewpoint on the matter.
    Like I said before you have no attachment so you can't understand.

    Quote Originally Posted by Llana_Virren View Post
    Despite your suggestion that I don't care because it doesn't affect me, the position I have maintained is that forcing someone else to change their name so that you can get yours back is hypocritical, and therefore stupid.
    It's not stupid, I've pointed out that these players quit the game anyway. QUIT. GAVE UP, LEFT, DIED IN GAME, GONE.

    Seriously, what are you thinking. How am I taking someones name if they quit? SE knows if the player is paying or not they also know how long ago they've quit. The telephone number example I wrote shows how selectively you've ignored logic. The developers know for a fact if a player quit or not. Stop trying to make it look like the players don't know old unused names aren't being recycled. The players on this game aren't idiots.

    Quote Originally Posted by Llana_Virren View Post
    You're suggesting that some sort of "authority" bordering on an inquisition party, round up all these allegedly inactive accounts and figure out if they quit due to an act of God? You do not even know if the character name you want is taken by an active member or not, or if it is a mule. You're reaching out for a possibility that the name you want is not being used.
    Looks like you've misinterpreted my act of god as judgement for who should/shouldn't have their names removed. Unfortunatly, the meaning is totally opposite. Very nice method of twisting things though in a quote. Its a comparison for people who unwillingly quit vs who where forced to quit IE. died. I can't pull numbers out of my rear but most of the players who quit didn't because they had too. It's higher probability they got sick of the game and moved on. It wouldn't matter anyway in my book they stopped paying for a pre-determoned duration just like a phone number those numbers should be recirculated. If you rent a storage area and stop paying they auction off the storage area it reclaim it for a paying customers.

    Quote Originally Posted by Llana_Virren View Post
    If you (or another player) was forced to do a world-merge (and really, you should have foreseen this if you've ever played an MMO over a long period of time), you have no way of knowing how long that other player has been playing the game. You're suggesting that this is somehow an on-going, rampant issue, and it isn't one. If the name-change option brought up here was not attached to some sort of inquisition then I could see the benefit. As of right now, however, it is looking like the deranged rantings of a crime-less "victim."
    The player base isn't stupid. Based on one of the post above I think it's clear where you stand. Anyone with minor understanding of the game could determine if a player is active or not. First look at the AH history, all players who are active have an ah history even mules. Secondly, send them mog mail. If that player is active then in the course of one year they should've checked the mog mail at least once. If you've ever seen bounty hunters you'd know that you can check and see if someone is active by placing a small piece of tape on the doorways. This is the same technique here if you mail them something and they're active they'll either return to sender or pick it up ESPECIALLY if they're a mule and it's money.

    SE knows if players are active but the methods above are pretty darn accurate for detecting account activity. Since they can tell if an account is active it's not the detection methods that are the issue. It's the reserved names that are owned by inactive accounts. I can make a character deactivate the account and try to make another character with the same name on another account. You know what happens. The name is still reserved. << this...

    Quote Originally Posted by Llana_Virren View Post
    Emphasis added, because you're using opinion to support fact, instead of fact to support opinion. Interestingly, it shouldn't matter if I jumped on board. But if my opinion on the matter carried such little weight, you wouldn't be so inclined to try and persuade me (and others) that you're a victim of some crime-less circumstance.
    I happen to realize you're a Japanese player and from your logic you may have more say in the matter then your info leads people to believe on this forum. We can't over or underestimate who's behind the screen on the other end right?

    Quote Originally Posted by Llana_Virren View Post
    Your sleepwalking example indicates how handicapped your understanding of my viewpoint is, so let's try this one more time: my point of view is no more (or less) reasonable (or unreasonable) as yours. You are incapable of allowing me to disagree with you, despite my efforts to be civil and respectful in my opposing view.
    In your point of view unused names from 2002-2012 should remain reserved. How can you call me handicapped at understanding your point of view when this is fact? I realize there is an issue here that you again want to ignore. So many original names are being reserved that even if the FEATURE in this topic was added no one would have a decent opportunity to select a good name because so many are reserved already.

    Quote Originally Posted by Llana_Virren View Post
    I support any idea to improve FFXI, the game play, content, or player relations. I do not, however, support any effort to prioritize player "loyalties" due to jobs levelled, time played, or time joined. I understand that when your world got merged, you had to change your name. For the sake of my argument, this could have been because you moved OR because the character on the world you were moving to had been playing longer. Making someone else change their name for your own agenda is not a suggestion for FFXI improvement. It's selfish, hypocritical, and shows that you are more worried about the name of your character than the world in which you play it.
    You're defending the luck of the draw. This has already been addressed in previous post on this topic. No one who's actively playing a character is included or would be forced to give up their names. I'm talking about the reserved names that are delinquent. The ones that also restrict new players from creating accounts with spiffy names. It's no wonder why your such an activist about this. You seem to think I'm placing the player rights of who got the name first as the one that should overrule another ACTIVE players names. NO NO NO NO, I thought I was clear this is because "INACTIVE accounts" have names reserved that not only caused players forced name changes but also the ones are restricting the name pool from being recycled.

    The name I lost was because of a reserved name. It's selfish of the company to reserve names for non-paying customers when the bread and butter loyal players who support the game get sloppy seconds. Yes, think about it closely, the non-subscribers get to keep their names on unused accounts while the people who feed the developers table are forced to choose whatever wasn't used in the pool already. The paying customer isn't a random person off the street who plays another MMO, they put cash into this game.

    Quote Originally Posted by Llana_Virren View Post
    But in your effort to regain your own name, you're automatically assuming that anyone else with your name has less, or no attachment to the name themselves. Are you really this obtuse to the arrogance of that argument?
    Oh yea, I had a previous character that I created on the server back in 2003 but used a gold pass on another key code to move to unicorn 2 days after I created that one on a trial account. No FFXIAH listing what so ever. That character might just be mine.

    Oh, wait I must be the one who had a reserved name on this server blocking myself from having my own name.

    I agree with myself, if I'm not paying for the game then I shouldn't get to keep my name. That name should be put back into the usable names. If I haven't been playing for a year or more then I wouldn't be active so goodbye reservation. This is beyond me wanting my name back it's an issue that affects others both new and old. You fail to realize there is an issue here.

    Quote Originally Posted by Llana_Virren View Post
    You've done enough to demonstrate how no one else cares about their name but you.
    If you think so, but then again I've heard a lot of players just quit because of it. Seeing as you're new to these forums you may not have been around when the first merger caused several respected very popular players (across all worlds) to quit. Yes their names where taken. I guess there are a few things you don't know that precede this forum.

    This is why I've been debating with you. I'd like the ability for name changes but, the restrictions you pointed out several post ago show you don't have a clue about how broken the name situation is in the first place. If you do you sure as heck don't care how players have to make compound names or auto-name to get something useful. The name change system wouldn't help the game very much with the list of reserved names being so bloated. Multiple worlds merged and millions of players came and went since the launch. It's obvious that those reserved names aren't helping the game at this point.
    (1)
    Last edited by Sarick; 05-08-2012 at 11:58 AM. Reason: quote in wrong spot.
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