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  1. #1
    Player Dazusu's Avatar
    Join Date
    Mar 2011
    Posts
    423
    Character
    Dazusu
    World
    Leviathan
    Main Class
    DRK Lv 99
    Quote Originally Posted by Llana_Virren View Post

    1. This is not simply for bragging rights, but also for accountability.
    No one is accountable to other players. SE have tools to allow them to track these things by account ID. Doing it by character name would be slow and tedious.

    Quote Originally Posted by Llana_Virren View Post

    By not changing history, mules can essentially tamper with the economy, and "vanish" under the guise of a witness-protection-program for the in-game Mob.
    Delete and Create new character?

    Quote Originally Posted by Llana_Virren View Post

    2. For signed items, my philosophy is this: although some people say "who cares, people can just recraft it" the point is that there WILL be players who will want their signed gear to carry over a name change.
    There's a line.

    Quote Originally Posted by Llana_Virren View Post

    like me, who say "who cares, just create a new character if you want a different name/race."
    Your credibility for a serious debate just took a hike.

    Quote Originally Posted by Llana_Virren View Post

    3. Player reputation--or lack thereof. If a name has been associated with labels of "terrible LS leader" or "total asshat noob" you want to be able to avoid those players in the future.
    Such features normally have a 90 day limit. If someone if that bad of an asshat, they might find keeping up a ruse for 90 days pretty though. If they turn over a new leaf, what's your problem with it?
    (3)
    Last edited by Dazusu; 05-02-2012 at 10:54 PM.

  2. #2
    Player Llana_Virren's Avatar
    Join Date
    Apr 2012
    Location
    Okinawa, Japan!!
    Posts
    491
    Character
    Llana
    World
    Lakshmi
    Main Class
    WHM Lv 99
    Quote Originally Posted by Dazusu View Post
    No one is accountable to other players.
    Which is why no one should have to give up an old account name, even an inactive one just to humor your whim.

    Your credibility for a serious debate just took a hike.
    I just repeated your argument back to you. You want to have a new character name... make a new character. Why should development time be wasted on implementing something as trivial as a name change, when there are more important issues, like modifying NM resistances, job changes, etc.?

    Such features normally have a 90 day limit. If someone if that bad of an asshat, they might find keeping up a ruse for 90 days pretty though. If they turn over a new leaf, what's your problem with it?
    If you bothered reading the -rest- of my post, you'd see I don't have a problem with it. My problem is that there are more important things that should be worked on, than to argue about old accounts having all the cool names taken.
    (1)

  3. #3
    Player
    Join Date
    Aug 2011
    Posts
    198
    Quote Originally Posted by Llana_Virren View Post
    Which is why no one should have to give up an old account name, even an inactive one just to humor your whim.
    Really I'm thinking over the guys who choose a good char name, played 4-5 years ago for like 3 months and quit for good. But again is making me to put a time-limit without any research whatsoever on the DB info. But pretty sure I'm not exaggerating that they are plenty of those cases.

    Quote Originally Posted by Llana_Virren View Post
    You want to have a new character name... make a new character. Why should development time be wasted on implementing something as trivial as a name change,
    Because is not a matter of making a new char with a new name, is to be able to get names that are lost forever in a deactivated account that is, probably, never going to be activated again.

    Point is really.
    * If it does exist and is on an active account = you're screwed and you must rename/make a new char and as you kindly stated, we deal with it.
    * If it does exist on a long ago deactivated account = sorry, but that name should be available again.

    Quote Originally Posted by Llana_Virren View Post
    when there are more important issues, like modifying NM resistances, job changes, etc.?
    Oh I can't be more agree with you on that, but honestly this service implementation shouldn't be an excuse/reason for SE to be as lazy/slow with the in-game stuff that is necessary. Even they can/are pipe-lining a lot of stuff so should't be a problem at all. ^_^
    (1)
    Last edited by Belmonts; 05-03-2012 at 08:12 AM.

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