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Thread: Sanus Ensis?

  1. #21
    Player saevel's Avatar
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    Quote Originally Posted by Neisan_Quetz View Post
    It was DCs as I was parsing my gimp Dnc friend's accuracy/evasion as well, who was much lower due to lack of skill. Was Dynamis Bubu decent challenge Nightmare monsters, never touched the EPs.
    Nope.

    EP's are levlel 80
    DC's are level 97

    Your not getting 23% monster accuracy, 104 evasion over their accuracy, to a level 97 monster on a job with C- in evasion. Even EBII from /DNC is only +22 evasion. Monsters have B (Mages) ~ A (Warrior and pretty much everything else) accuracy skill, the delta between their natural accuracy and your natural evasion is so big that you'd still need 100+ in +evasion to reach 23%. Are you wearing 100+ in evasion equipment?
    (1)

  2. #22
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    Went back to check and I'll apologize as I was looking at the wrong info, it was 77% on crabs/mandies and around 60% vs ravens. All mobs were decent challenge versions, never touched the EPs.
    (2)
    Last edited by Neisan_Quetz; 04-28-2012 at 03:50 AM.

  3. #23
    Player saevel's Avatar
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    Quote Originally Posted by Neisan_Quetz View Post
    Went back to check and I'll apologize as I was looking at the wrong info, it was 77% on crabs/mandies and around 60% vs ravens. All mobs were decent challenge versions, never touched the EPs.
    I do lots of mandies, I know you didn't get a 23% monster accuracy rate on them. Something is wrong with your parser or it's counting blinked attacks as "miss's".

    If you were doing the DC loop of crows -> mandies then did you run across the zone to the crabs or do the ones on the beach nearby?

    Mandies are MNKs and have A+ skill for accuracy. Crabs are PLDs and have the same A+ skill. Birds are thieves and have A- skill. Evasion is nothing but accuracy in reverse, it's rather easy to figure out. 2 AGI = 1 evasion, 2 evasion = -1% to enemy accuracy. When evasion = enemy accuracy you will have a 25% evasion rate (monster 75% hit rate). You don't get LCF so there isn't any +4 evasion / level bonus.

    Level 97 A accuracy 403 = 382.7 [382] accuracy
    Level 99 C- evasion 368 = 351.2 [351] evasion
    EBII +22 evasion

    So naked your looking at 373 evasion vs 381 accuracy, or a 79% hit rate from the monster prior to AGI vs DEX. It takes 4 AGI over the monsters DEX to reduce it's hit rate by 1% and you have 56% worth of hit rate to go through. 56 * 2 = 112 worth of +evasion required.

    And you want to say, with a straight face, that your wearing 25% haste while having that 100~112 worth of +evasion equipped and fighting these level 95~97 monsters.
    (3)
    Last edited by saevel; 04-28-2012 at 04:14 AM.

  4. #24
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    And I'm lost again. I'll record the results next time I go if I care. I didn't have +112 evasion equipped because it wasn't necessary.
    (2)

  5. #25
    Player saevel's Avatar
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    Already know whats happeing as I'm in dynamis right now. It's counting occulation as "miss's".

    My 99 THF friend is at 77% evasion right now vs trees and now frogs which is basically capped evasion. Your not getting capped evasion as a BLU vs level 97 monsters.

    Either your parsers dorked and counting blinks as miss's, or you were fighting EP's and now are holding down the fort.
    (0)

  6. #26
    Player Prothscar's Avatar
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    Prothescar
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    BLU Lv 99
    Holy shit. Seeing people who don't know what the fuck pretend like they know what the fuck makes my brain hurt. How can you possibly play Blue Mage and not know that Evasion is easy as piss to cap for this job? It doesn't start falling off in effectiveness until you start fighting things well into the VT~IT range, and that's still dependent on the mob. A hybrid (hybrid, look up what the word means before making yourself look even more stupid) evasion set is more than sufficient for just about any dynamis, abyssea, limbus, or otherwise lower end content monster.

    Also not sure if you realize, which you probably don't since you seem to have huge issues with basic game mechanics, but evasion caps at 80% for players as a monster's accuracy floors at 20%. If your THF friend isn't capable of capping evasion in dynamis, then they seriously need to consider their playstyle and gear.

    Of course, I'm arguing with the guy who thinks using MP to heal in dynamis is the right thing to do, and that TP moves make any difference whatsoever on any monster that isn't "Impossible to gauge". For any competent blue mage, damage taken in dynamis shouldn't even become a factor.
    (9)
    Last edited by Prothscar; 04-28-2012 at 05:52 AM.

  7. #27
    Player Economizer's Avatar
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    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Quote Originally Posted by saevel View Post
    And you want to say, with a straight face, that your wearing 25% haste while having that 100~112 worth of +evasion equipped and fighting these level 95~97 monsters.
    It is certainly possible. I'm not going to pretend I've got the most optimal set out of the listed gear here, nor that this is all the gear that exists (although it might be), but I'll piece one together from the listed gear as an example.

    AGI/EVA/Haste Gear
    • Job Traits - /THF or /DNC Evasion Bonus II - Eva+22
      Spell set Evasion Bonus I - Eva+10
    • Weapons - Shikargar - AGI+11 Eva+22
      Ephemeron - AGI+15 Haste+3%
    • Ranged/Ammo - Aliyat Chakram - AGI+6 Eva+6
      OR Hasty Pinion - Haste+1%
    • Head - Theia's Hairpin - AGI+6 Eva+9
      OR Fugacity Beret - Eva +12
      OR Denali Bonnet - AGI+4 Eva+3 Haste+4%
      OR Zelus Tiara - Eva-5 Haste+8%
      OR Oce. Headpiece +1 - AGI+13 Haste+7%
    • Neck - Torero Torque - Eva+9
      OR Tiercel Necklace Haste+1%
    • Ear - Evader Earring +1 - Eva+8
    • Body - Athos Tabard - AGI+15 Eva+7
      OR Thaumas Coat - Haste +4%
      OR Tessera Saio - AGI+13 Haste+3%
    • Hands - Kacura Mittens +1 - AGI+5 Eva+12
      OR Ocelot Gloves - AGI+8 Haste+3%
      OR Thaumas Gloves - AGI+8 Haste+3%
      OR Alucinor Mitts / Miodio Gloves - Haste+4%
    • Ring - Alert Ring - Eva+6
      Heed Ring - Eva+3
    • Back - Boxer's Mantle - Eva+10
      OR Fugacity Mantle - AGI+3 Eva+11
    • Waist - Scouter's Rope - AGI+4 Eva+10
      OR Phasmida Belt - Eva+6 Haste+6%
      OR Phos Belt +1 - Haste +8%
    • Leg - Kacura Subligar +1 - AGI+8 Eva+15
      OR Ocelot Trouser's - Eva+10 Haste+4%
      OR Thaumas Kecks - Haste+6%, AGI+9
    • Feet - Athos's Boots - AGI+10 Eva+5 Haste+3%

    Example Capped Haste & 100+ Evasion Set (not the only possible combination)
    • Job Traits - Spell set Evasion Bonus I - Eva+10
    • Ranged/Ammo - Aliyat Chakram - AGI+6 Eva+6
    • Head - Oce. Headpiece +1 - AGI+13 Haste+7%
    • Neck - Torero Torque - Eva+9
    • Ear - Evader Earring +1 - Eva+8
    • Body - Thaumas Coat - Haste +4%
    • Hands - Kacura Mittens +1 - AGI+5 Eva+12
    • Ring - Alert Ring - Eva+6
      Heed Ring - Eva+3
    • Back - Fugacity Mantle - AGI+3 Eva+11
    • Waist - Phos Belt +1 - Haste +8%
    • Leg - Ocelot Trouser's - Eva+10 Haste+4%
    • Feet - Athos's Boots - AGI+10 Eva+5 Haste+3%

    Note that the above set, while probably not being the best possible combination (it is just an example), doesn't restrict your subjob, nor does it restrict your weapon choices, and it only takes minimal spell slots to get the trait (considering that an Evasion minded Blue Mage will already be setting Occultation, and it only takes an additional 3~5 more spell points to activate the trait). This set will get you capped Haste and ~106 Evasion (using combined +Eva and +AGI). You can either use /DNC or a weapon to knock it up a notch or to get this with some easier gear, particularly if you are in Dynamis where soloing harder mobs is likely.
    (6)

  8. #28
    Player Dragonlord's Avatar
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    Well, i don't use blu for dynamis, but i do have an eva set for blu and have pup parse data from a DC mob run. First i'll work some numbers out.

    Evasion formula = skill + eva + (agi/2) + trait

    assuming agi = 100 for both
    Blu evasion set = (200+(168*.9))+105+22+50 = 528.2

    pup DD set = (200+(198*.9))+5+48+50 = 478.5

    During that run, my pup parsed 63.5% evasion. And blu, in an evasion set with 1 evasion sword, has 50 more evasion than DD geared pup. Putting blu in that set, over the evasion cap for those DC mobs according to the 2 evasion = 1% dodge rate.

    Thing is ... enemy accuracy cap is 80%.
    In addition, hit rate cap is 95%, not 80%. Evasion rate cap is 80% which relates to a hit rate floor of 20%.
    (5)

  9. #29
    Player Tashan's Avatar
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    Character
    Tashan
    World
    Odin
    Main Class
    BLU Lv 99
    I'm not. BLU and PLD evade about the same. That is as correct a statement as it gets when you're quantifier is "about the same". Just because you normally don't play PLD that way it doesn't change anything about that.
    You are. I'm really not sure how you've come to this conclusion, but PLD does not have as many Evasion options as BLU.
    And you want to say, with a straight face, that your wearing 25% haste while having that 100~112 worth of +evasion equipped and fighting these level 95~97 monsters.

    AGI Shikargar = 27.5
    Aliyat Chakram = 9
    Oce Headpiece = 6.5
    Torero Torque = 9
    Brutal Earring
    Suppanomimi
    Athos's Tabard = 14.5
    Thaumas Gloves = 4
    Heed Ring = 3
    Rajas Ring
    Fugacity Mantle = 12.5
    Phasmida Belt = 6
    Thaumas Kecks = 4.5
    Athos's Boots = 7.5

    Haste = 25%
    Evasion = 104

    http://www.ffxiah.com/item-sets/135519

    All credit to Nightfyre.

    ---

    What now Saeval.
    (6)


    Reduce or get rid of the penalty incurred after setting blue magic spells.
    The concept is that you acquire blue magic spells via learning and then you can change battle strategies by picking and choosing spells within the blue magic spell points and set limitations. If you were able to change spells freely, the whole battle strategy aspect would be lost, so we have no plans to remove/reduce the penalty.

  10. #30
    Player Prothscar's Avatar
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    Character
    Prothescar
    World
    Valefor
    Main Class
    BLU Lv 99
    Hybrid Evasion set

    Mavi Mintan +2 in exchange for Athos Tabard when MP is needed. You lose minimal damage effectiveness, especially for the defensive benefits of rarely ever taking damage. In any set you should be using a fire shikargar for dynamis anyway.
    (6)
    Last edited by Prothscar; 04-28-2012 at 06:12 AM.

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