The way rep team phrased it specifically in the live feed was that the post shot delay aka the delay between finishing a shot and being able to draw your weapon being halved not actual range delay halved.

Though if what the recap site says in plain text is accurate that's actually a bit more exciting, however that means ranged weapons would be 3.66x as fast as regular considering the ranged delay formula is already delay/110 vice 60, well would be 3.66x as fast but the static delay between shots messes that up.

In any case camate this needs clarification coooommmmeeee on man.