Axes: plural for axis (ax-EEz/a-iz)
Axes: plural for axis (ax-EEz/a-iz)
I think it's about 50/50 with people who use controllers to play on the PC. As long as I can still access the original ctrl and alt macro with my controller inside the new UI I will be happy. Which is why I would like confirmation on that.
↓ Trolling sapling ↓
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While it's rather obvious what you are referring to, Microsoft does not own “IME”. I guess you are speaking of the Microsoft Pinyin IME? There are plenty of other Input Method Editors out there, free, and open source, such as SCIM and UIM (hail Linux, ha!), but that's irrelevant if you already do indeed have the IME bundled or otherwise acquired.
And as above, so below, using the bundled-with-windoze Microsoft IMEs does not require any extra payment, or do you really think every software there is has paid for it? For the consoles it's obviously a different story and this might be one reason why they did not look into it yet (because they couldn't do it for all the platforms but now the winds of change blow so perhaps they could look into this at last, for the users of the windows version, that is).
ATOK is the IME. The company is JustSystems. ^^;
On another note: Everything displayed in the logs of FFXI already go into test-files within FFXI folders so it probably shouldn't be overly difficult to enable Copy & Paste.
...or so the legend says.
I too am an avid PS2 controller user w/adaptor. One idea comes to mind on the 3 macro palette.
If macro lines 1 & 2 are keyed to L-R#/L-R# shoulders, could one still use the /macro set(#) command to jump from
the 2nd macro line to the 3rd macro line in which that would be keyed as if you were scrolling from macro set2 to macro set3 with the next macro set(4) and (5) being scrolled up/down automatically? Seems to be the same scrolling effect but with the 3rd macro set in limbo until jumped into.
I dont see a problem with the new User Interface. The Solution is simple for me. Since i wont forfeit my PS2 Controller on cpu i wont use it.
They stated that you can choose between them. old or new. If you dont like it, just stay with the old.
Considering the theme appears to be "Make the new UI look like XIV" (probably to make maintenance/add-ons easier), it's likely that it's not that a gamepad flat-out won't work in the new UI, just that it won't be as optimized for it as the old one is.
There are a number of things I can do with a controller in XI that I cannot in XIV, but XIV is still playable with a controller overall.
Does this mean that the 1-0 macro set will not make it to the PS2 or 360?
Alternatively for Windows, Does this mean that it can't be implemented for the original UI so that controller users can toggle the three sets on screen?
I don't see how this would be a problem, just raise the "required space" for the game again like you recently did for the 360.
Through the confinement of Valefor I found myself in the depths of Hades. It was there that I was thrown into Cerberus' Den. Only through Carbuncle's light could I find my way.
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