Results 1 to 10 of 188

Dev. Posts

Hybrid View

  1. #1
    Player wildsprite's Avatar
    Join Date
    Mar 2011
    Location
    Heavens Tower, Basement, Windurst
    Posts
    520
    Character
    Kitanashia
    World
    Cerberus
    Main Class
    SMN Lv 99
    Quote Originally Posted by Hiromichi_Tanaka View Post

    • Multi-window Mode
      Users will be able to open and manipulate multiple windows.

    what do they mean by this part I wonder?
    (2)
    Try to have fun or it isn't worth playing

  2. #2
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by wildsprite View Post
    what do they mean by this part I wonder?
    Dual Box without Windower, Multiple PC's or Multiple Consoles.
    (0)

  3. #3
    Player Dragoy's Avatar
    Join Date
    Jul 2011
    Location
    Bastok
    Posts
    2,054
    Character
    Dragoy
    World
    Fenrir
    Main Class
    RNG Lv 99

    ><)))°¥

    Quote Originally Posted by Daniel_Hatcher View Post
    Dual Box without Windower, Multiple PC's or Multiple Consoles.
    I don't think that is what it means, or it would be more... clearly... stated.
    It is more likely referring to the windows of the User Interface.

    Well, that's my thoughts, it could be anything at this point, heh!


    Something I forgot to mention in my first post.

    Quote Originally Posted by Hiromichi_Tanaka View Post
    • Multiple Log Windows
      Users will be able to open multiple log windows and apply different filters for each one.
    Rather than multiple windows, I would like to see a chat-system which I actually proposed some 5 years ago.
    • Channels within 'tabs' of a log-window.
    • One channel for server, and all the other messages (as it is now), for which filters can be applied.
    • Separate Party/Linkshell channels/tabs.
    • Ability to write into an active channel without the use of /tell, /party, /etc. commands.
    • Ability to open private channels for single characters (when no discrete channel is open, the messages would show up in the default channel as they now do, and when a tab is opened for a certain character, they would be displayed there instead.
    All this would of course be optional, and the old behaviour could be retained.


    I doubt it will be like this, but I thought I'd throw it in.
    What's the worst--thing--that can happen!

    Blubb.
    (3)
    ...or so the legend says.


  4. #4
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Daniel_Hatcher View Post
    If they were going to do something like the third-party tool they'd just make it legal.

    Sorry, but we're not going to see improved macro's in this games lifetime.
    They did the same when they released their Windower version. And what makes you think we aren't? Did you think any of what was suggested in the OP was gonna happen, ever?

    Quote Originally Posted by wildsprite View Post
    what do they mean by this part I wonder?
    Chat windows.
    (2)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  5. #5
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Arcon View Post
    They did the same when they released their Windower version. And what makes you think we aren't? Did you think any of what was suggested in the OP was gonna happen, ever?



    Chat windows.
    They never denied UI changes time and time again, they did Macro changes.
    (0)

  6. #6
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Daniel_Hatcher View Post
    They never denied UI changes time and time again, they did Macro changes.
    Where ?
    (1)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  7. #7
    Player wildsprite's Avatar
    Join Date
    Mar 2011
    Location
    Heavens Tower, Basement, Windurst
    Posts
    520
    Character
    Kitanashia
    World
    Cerberus
    Main Class
    SMN Lv 99
    Quote Originally Posted by Arcon View Post
    They did the same when they released their Windower version. And what makes you think we aren't? Did you think any of what was suggested in the OP was gonna happen, ever?



    Chat windows.
    there is nothing to confirm or deny if its multi chats or multi windows for logging in more than once, it is unclear, and it is mentioned separately from the multiple log windows, so those of you who are saying chat windows are assuming, perhaps a community rep can clear it up a bit for us
    (2)
    Try to have fun or it isn't worth playing

  8. #8
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,969
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by wildsprite View Post
    what do they mean by this part I wonder?
    It means more than one ui (probably includes chat) window can be open at the same time. e.g. you could have your inventory and gear screen up at the same time as an example.

    though i really hope they show us soon what the improvements will look like all together.
    (1)

Tags for this Thread