Page 1 of 2 1 2 LastLast
Results 1 to 10 of 17
  1. #1
    Player Krashport's Avatar
    Join Date
    Mar 2011
    Posts
    646
    Character
    Krash
    World
    Odin
    Main Class
    SMN Lv 99

    Concerning teleportation, Outpost, Abyssea, VW and NPCs placement.

    Thinking back and remembering where the outpost NPCs were placed. That being said, I find it kinda funny/odd that Square Enix put most VW NPCs where those outpost NPCs use to be. I can't help to wonder how long will it take to shorten the distance like they did with the outpost and abyssea NPCs.

    Example: What really is the problem with placing those VW NPCs by the outpost NPC in Port Windurst.

    Also about those NPCs that teleport us to Whitegate for 300gil, then having to walk to the NPC taru and trade him a Imp. Slv. Piece to tele to Jeuno.

    Example: Can't we just get the options to trade 300gil for Whitegate or Imp. Slv. Piece for Jeuno from the first NPC and not having to walk through Whitegate just to trade with another NPC to get to Jeuno.
    (4)
    Last edited by Krashport; 04-29-2012 at 09:30 AM.

  2. #2
    Player Luvbunny's Avatar
    Join Date
    Mar 2011
    Posts
    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    We need Abyssea NPC to be installed in Safehold and Whitegate, plus Selbina, Rabao and Mhaura. Anything to relieve the congestion in Jeuno.
    (2)

  3. #3
    Player Vivivivi's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    554
    Character
    Bananavivi
    World
    Asura
    Main Class
    BLM Lv 99
    Quote Originally Posted by Luvbunny View Post
    We need Abyssea NPC to be installed in Safehold and Whitegate, plus Selbina, Rabao and Mhaura. Anything to relieve the congestion in Jeuno.
    Technically you can enter the chocobo circuit in Whitegate, there's abyssea npcs there.
    (0)

  4. #4
    Player zataz's Avatar
    Join Date
    Aug 2011
    Location
    the land of nod
    Posts
    198
    Character
    Cardgrey
    World
    Odin
    Main Class
    RDM Lv 99
    may seem like a odd answer but blizzard uses it and it works a auto server disconnect if u go afkb for too long that would resolve the congestion. (and yes dont let the players turn it off)
    (0)

  5. #5
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by zataz View Post
    may seem like a odd answer but blizzard uses it and it works a auto server disconnect if u go afkb for too long that would resolve the congestion. (and yes dont let the players turn it off)
    They already have that, but thankfully it can be turned off (well, in most cases...) because it seems like an utterly backwards idea. "Let's relieve congestion by kicking players!"
    (0)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  6. #6
    Player Llana_Virren's Avatar
    Join Date
    Apr 2012
    Location
    Okinawa, Japan!!
    Posts
    491
    Character
    Llana
    World
    Lakshmi
    Main Class
    WHM Lv 99
    Quote Originally Posted by Krashport View Post
    Thinking back and remembering where the outpost NPCs were placed. That being said, I find it kinda funny/odd that Square Enix put most VW NPCs where those outpost NPCs use to be. I can't help to wonder how long will it take to shorten the distance like they did with the outpost and abyssea NPCs.

    Example: What really is the problem with placing those VW NPCs by the outpost NPC in Port Windurst.

    Also about those NPCs that teleport us to Whitegate for 300gil, then having to walk to the NPC taru and trade him a Imp. Slv. Piece to tele to Jeuno.

    Example: Can't we just get the options to trade 300gil for Whitegate or Imp. Slv. Piece for Jeuno from the first NPC and not having to walk through Whitegate just to trade with another NPC to get to Jeuno.
    If your ultimate goal is to get to Jeuno, why not have the Atmacite Refiner teleport you to the zones right outside Jeuno? Why are you going to Whitegate?
    (0)

  7. #7
    Player Llana_Virren's Avatar
    Join Date
    Apr 2012
    Location
    Okinawa, Japan!!
    Posts
    491
    Character
    Llana
    World
    Lakshmi
    Main Class
    WHM Lv 99
    Quote Originally Posted by Luvbunny View Post
    We need Abyssea NPC to be installed in Safehold and Whitegate, plus Selbina, Rabao and Mhaura. Anything to relieve the congestion in Jeuno.
    You know you can always go to your Home Nation...?
    (1)

  8. #8
    Player Eurell's Avatar
    Join Date
    Mar 2011
    Posts
    73
    Character
    Eurell
    World
    Bismarck
    Main Class
    PLD Lv 99
    Quote Originally Posted by Luvbunny View Post
    We need Abyssea NPC to be installed in Safehold and Whitegate, plus Selbina, Rabao and Mhaura. Anything to relieve the congestion in Jeuno.
    There are already Abyssea NPCs in tons of places. Jeuno is congested because thats where the shouts are.
    (0)

  9. #9
    Player zataz's Avatar
    Join Date
    Aug 2011
    Location
    the land of nod
    Posts
    198
    Character
    Cardgrey
    World
    Odin
    Main Class
    RDM Lv 99
    Quote Originally Posted by Arcon View Post
    They already have that, but thankfully it can be turned off (well, in most cases...) because it seems like an utterly backwards idea. "Let's relieve congestion by kicking players!"
    it would be good idea cause u would only be removing players who arn't really playing and u know what that would solve the avatar problem too without a job adjustment,
    (0)

  10. #10
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Eurell View Post
    There are already Abyssea NPCs in tons of places. Jeuno is congested because thats where the shouts are.
    Yup, only a few ways to fix that I can think of:

    1) Remove EVERY NPC from Port Jeuno bar Teleport Men, thus allowing more people to stand in there.
    2) Add the Yell feature to additional areas.
    3) Use the Chocobo Circuit as the Shout/Yell area and remove the options to Yell/Shout from Jeuno.
    4) Kick you from Jeuno after a certain period of time, non-removable.

    Even with any of these the main problem is still the limit on the number of people, visible and invisible NPC's that can be in one area.

    Abyssea NPC's are no longer the problem anyway anymore.
    (0)

Page 1 of 2 1 2 LastLast