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  1. #1
    Player
    Join Date
    Mar 2011
    Posts
    1

    Mythic Weapons Quest Adjustments - SE Please Read

    They should lower the Requirements on these weapons.

    Make it so you only have to be captain to get this.

    Lower the points you need to get the Items from Nyzul/Einherjar.

    And most of all lower the amount of Alexandrite from 30,000 to 10 or 20, and adjust the drop rate of them in salvage.

    Not everyone can meet all the Requirements without living on the game.

    Even if they lower the Requirements not many people can gather the items needed for these weapons. Anyone can get a Empyrean Weapons and they are much more overpowered then Mythics or Relics. Help out the people that don't live on the game.
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  2. #2
    Player
    Join Date
    Mar 2011
    Posts
    478
    I would love an adjustment

    The biggest problem is really the alexandrite... all the other stuff is really easy by today's standards.

    einherjar probably being the second biggest challenge after the alexandrite.

    I can't see them lowering the alexandrite requirement, i could see a raise in the drop rate

    but even just making NM's always drop a cotton coin pouch and the zone bosses always drop linen coin pouch.. it would still take years to complete.
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  3. #3
    Player Rambus's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    I agree mythics are too hard to get, things need to be changed.

    lowering alex cost, up drop rate, lowering the einherjar points, up the points gained...

    though i think by the time you redo all the assults you can get the einherjar points.

    the thing that bugs me is gil cost, not only do you pay or farm in time with alex but you have to buy all those lamps too. granted you can split lamp cost but nothing comes from einherjar that people want anymore.

    even at 75 the gil cost of mythics are way too high when SE said "quest based weapon"
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    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  4. #4
    Player Seha's Avatar
    Join Date
    Mar 2011
    Posts
    327
    Character
    Sehachan
    World
    Valefor
    Main Class
    COR Lv 99
    - Lower Alex amount required
    - Bring some change in Ein cause right now no one wants to do it at all <_<
    - Let Assaults be retroactive for the quest Duties, tasks and deeds. It's already a long way to get alex from salvage, tokens from nyzul and ichor from ein, additional months due to assault tags limitation is really a pain(which also contrasts with tokens farming).
    - T4 ZNMs trophies not lost upon doing Forging a new Myth. Well, I'm not that far yet and don't know how hard the fight is, but if you fail, oh god xD

    Imho these are the things that need to be addressed the most.
    (0)

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