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  1. #1
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    @Lastranger

    RDM has never EVER been an "enhancer" aka buffer job, ever. People got that idea stuck in their had back in 2003/2004 when it was BRD or RDM for "Refresh". RDM was actually shoved into the "Healer" role because they had Haste, Refresh and Cure IV and thus was useful for XP parties.

    At 75 RDM's "buffs" were
    Haste
    Refresh
    Protect
    Shell
    ...

    And now all of those are available as /RDM. Eventually SE introduced Phalanx II but at a vastly inferior level then Phalanx I.

    So you can see that SE's idea of RDM is actually in line with what the job always did, RDM was never BRD, COR or WHM. The only AoE buffs RDM got was from /WHM barspells and now accession /SCH. RDM has always been about self buffing while casting enfeebling / nuking magic on the target while also casting cure spells on people.
    (6)

  2. #2
    Player Lastranger's Avatar
    Join Date
    Aug 2011
    Location
    Basty
    Posts
    40
    Character
    Lastknight
    World
    Fenrir
    Main Class
    RDM Lv 1
    Quote Originally Posted by saevel View Post
    @Lastranger

    RDM has never EVER been an "enhancer" aka buffer job, ever. People got that idea stuck in their had back in 2003/2004 when it was BRD or RDM for "Refresh". RDM was actually shoved into the "Healer" role because they had Haste, Refresh and Cure IV and thus was useful for XP parties.

    At 75 RDM's "buffs" were
    Haste
    Refresh
    Protect
    Shell
    ...

    And now all of those are available as /RDM. Eventually SE introduced Phalanx II but at a vastly inferior level then Phalanx I.

    So you can see that SE's idea of RDM is actually in line with what the job always did, RDM was never BRD, COR or WHM. The only AoE buffs RDM got was from /WHM barspells and now accession /SCH. RDM has always been about self buffing while casting enfeebling / nuking magic on the target while also casting cure spells on people.
    As far as enhancing goes among pure mage jobs not including the main buff like brd/cor Rdm has the highest level enhancing magic at a B+ rank , sch is only one that come close with white arts giving it a same rank, whm is on the other hand is a C+ witch is way lower.

    Also Rdm two highest magic tiers is Enfeebling A+ enhancing B+ , Whm two highest is healing A+ and Divne at A-
    Following this it is among whm blm and rdm the one that stands out on enhancing magic.

    Id dare to say Enhancing was more natural then healing on rdm although like all i too hate the idea of cycling single target spells.
    Even Phalanx 2 goes against what u say, it was meant to be cast on others , hence Enhancing just like haste and refresh they are alll enhancing spells.

    Why Se decided to give all aoe to whm has more to do with their idea of rdm should never have aoe not that whm is a better enhancer, yet for some reason who know's why we got diaga, guess they just forgot to remove it like flash.
    Had rdm had the bar merit instead of whm from start it would greatly have outdone whm on that front.

    But my mainpoint in the post was rdm should be a master of its aspects of whm/blm/war that it indeed outshines it on like enhancing/enfeebling and as for war it uses enspells instead of heavy 2 hand wepons so it should have been doing more through that.
    Some might say its odd for a game that revolved for so many years around Party elementh to have job so locked to self enhancing as rdm is.

    As for the hated area of rdm healer wich i feel like is what u fear coming back, no just no...
    i feel the natural part of rdm role could revolve around sabotage as main elementh and secondary enhancing, but these should be posible to merit/gear/buff to reach a peak where they are indeed master of their own versions of said magic.
    as soon as rdm got haste in old days u where designated haste job + refresher and enfeebler, if u had time to spare u might be allowed to mb.

    refresh/haste was infact the most potent enhancing magic around before level raise and new gear magic etc added abundant mp, witch is why rdm/brd was so potent in lolbird pt and lolcrab pt, and only brd and rdm got it witch speaks volumes of what role they had.

    My argument for Aoe now is that aproaching 75 and after cap raise cycles have gotten bigger and keeping gain( if allowed on other targets) haste/ refresh 2 etc on 4-5 people + barspell would make rdm play one ofthe heavyiest button mashing jobs in game, it's not about stealing whm job, it is about become the mage we always was supposed to be and utilizing the magic skills we are supreme in, actually i think rdm should have gotten A- in enhancing after sch came out.

    However the main focus i want Se to focus on is fixing Enfeebling wich is Rdm no 1 skill but i still maintain rdm is indeed a buff job but it was only ever meant to be support job with whm/blm in group set's not main heal or main nuke nor main physical DD.
    (1)
    Last edited by Lastranger; 04-22-2012 at 07:13 AM. Reason: forgot 1 thing

  3. #3
    Player Duelle's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    658
    Quote Originally Posted by saevel View Post
    Can you please bring this back to the devs. RDM's tier II merits DO NEED UPDATING. Specifically Dia / Bio / Phalanx II need their duration extended to max and have the rest do potency.

    Or just release them as scrolls and make the merits raise potency instead. There problem fixed.
    If we're gonna make the merit spells scroll spells, then I want new actual merits over potency tweaks.
    Quote Originally Posted by saevel View Post
    RDM has never EVER been an "enhancer" aka buffer job, ever. People got that idea stuck in their had back in 2003/2004 when it was BRD or RDM for "Refresh". RDM was actually shoved into the "Healer" role because they had Haste, Refresh and Cure IV and thus was useful for XP parties.

    .....

    So you can see that SE's idea of RDM is actually in line with what the job always did, RDM was never BRD, COR or WHM. The only AoE buffs RDM got was from /WHM barspells and now accession /SCH. RDM has always been about self buffing while casting enfeebling / nuking magic on the target while also casting cure spells on people.
    Agreed.
    Some might say its odd for a game that revolved for so many years around Party elementh to have job so locked to self enhancing as rdm is.
    Logical progression suggests that as the RDM reached higher levels, they would get access to "shortcut" spells to decrease their casting load and make them as a whole more efficient when self-buffing. That never came to be between what happened to RDMs in TAU, getting trolled with Rainemard in WotG, and our AF3 set being mage stats.
    (3)
    Last edited by Duelle; 04-22-2012 at 04:18 PM.
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line.

  4. #4
    Player Rezeak's Avatar
    Join Date
    Mar 2011
    Posts
    626
    Character
    Rezeak
    World
    Ragnarok
    Main Class
    DRK Lv 99
    Quote Originally Posted by saevel View Post
    @Lastranger

    RDM has never EVER been an "enhancer" aka buffer job, ever. People got that idea stuck in their had back in 2003/2004 when it was BRD or RDM for "Refresh". RDM was actually shoved into the "Healer" role because they had Haste, Refresh and Cure IV and thus was useful for XP parties.

    At 75 RDM's "buffs" were
    Haste
    Refresh
    Protect
    Shell
    ...

    And now all of those are available as /RDM. Eventually SE introduced Phalanx II but at a vastly inferior level then Phalanx I.

    So you can see that SE's idea of RDM is actually in line with what the job always did, RDM was never BRD, COR or WHM. The only AoE buffs RDM got was from /WHM barspells and now accession /SCH. RDM has always been about self buffing while casting enfeebling / nuking magic on the target while also casting cure spells on people.
    LOL

    Back in the 75 days

    in exp people invited RDM over WHM cause there had Haste and Refresh which are BUFFs.... btw i main healed merits on bird as COR sooooo COR ISN'T A BUFFER by ur logic

    in endgame people used RDMs because of Refresh for WHM and PLD it was vital and therefore it was a buffer job i could explain further but you thought RDM is about NUKING more than buffing others with refresh/haste/phalnx lol please RDM couldn't nuke there way out of a paper bag in endgame.
    My ideas to bring RDM back "Exclusive buffs"

    Finalskin (Stoneskin II)
    It;s basically a 500 dmg stoneskin that can be AoEed w/ Accession or single targeted in party that only takes DMG once a person reaches 1 HP (stacks with normal Stoneskin)

    Decoy
    simple a buff that is single target that will negate Death via Doom or the effect Death

    Goading
    Gives a 10% Enmity Multiplier that breaks hate cap.

    (spells can be balanced by long recasts)

    As for enfeebles Dia III alone is epic when used but one spell i'd add is ....

    Bypass
    Removes all DMG resistance for 60 secs (NMs will not resist but will have an enhanced resistance for 4-5 mins afterwards)

    if they added any of those RDM would be back in the game
    (2)
    Last edited by Rezeak; 04-22-2012 at 07:48 PM.
    Main : 99 DRK
    Subs : 99 SMN COR SCH MELEEWHM
    Server : Ragnarök
    Relics : 95 Ragnarok and 95 Apoc
    Ironic that when i was young i never had enough video games but now i have too many and not enough time to play them .