Even when you throw those 255DMG winds, their damage isn't even that great lol.
Even when you throw those 255DMG winds, their damage isn't even that great lol.
Some people still think that we are insisting on just standing back and tossing shurikens at mobs. A great use for Sange is at the moment of a mobs repositioning. When the mob is out of your melee range your DPS is 0. Sange that mob back into place.
-- at any rate, I am looking forward to the Sange, Range attack delay and shuriken adjustments.
If Relic shurikens are out of the plans for now, what about a magian shuriken?
I also had a thought about stack sizes and throwing WS.
What if you created an item to go in the ranged 1 slot such as a scroll, tool kit or something and changed all shuirkens to 99 stack ammo. Then would it be possible to have a throwing WS using the ranged 1 item like a bow/gun to consume the ammo?
Maybe you could even have enchantment on the scroll or tool kit to imbue the shurikens with an additional effect.
And I'd still like to see a "throwing attack" added to out melee rounds in the likes of a monk's "kick attack".
Last edited by Bulrogg; 04-26-2012 at 11:55 PM.
Originally Posted by Aldous Snow
Originally Posted by --She
the more peopel complain about throwing /sange will work in favor for peopel who do like it, the reason being is they are so against a ja and ra they then are to blind to notice they are sending "their input" on it which is why se is taking intress in it now you can call me what every you feel like just know it was becasue of you SE is giving use what we want. ON that Note tyvm![]()
Provoke does the same thing, and doesn't require extra gear/wasting gil.
Also: play ninja better and this wont happen on the mobs you're actually suppose to be tanking.
I like when you type responses to things, because half of your post makes no sense, and it's fun to pretend to be a detective and try to solve the puzzle of what you're trying to say.
http://www.twitch.tv/wish12oz
http://www.youtube.com/user/r5n/videos
At this point you ARE just being obnoxious. Provoke works, sure, no disputing that, but if you never tank anything that hate resets you on NIN, and are completely sure that Sange damage (which is not even the same type of enmity) is 'worthless' in that situation, you're the one who needs to 'play Ninja better', unless you're basically saying 'you are never supposed to be tanking anything with hate reset as Ninja without help'.
Do I really need to do the math to prove sange isn't worth using AGAIN?
Melee attacks are better than sange.
Melee attacks are better than throwing.
Melee attacks are better than the ninja elemental damage spells.
Any questions?
Also; If something has hate reset you're doing it wrong by either A. Having anyone other than a single WHM accumulating enmity with the NIN by curing the NIN, in which case 1 provoke is enough to bring the mob back to the NIN after the hate reset move or B. Not having a cotank who isn't horrible.
In which way are you doing it wrong in your example?
http://www.twitch.tv/wish12oz
http://www.youtube.com/user/r5n/videos
It's not the ascetic of the animation or idea of tossing something at something that bothers anyone. It is the amount of damage done in exchange for what is given up to do that damage.
Throwing could be changing to Bro'ing, complete with Milwaukee's Best Light ammunition, a shotgunning animation, and physical damage produced by wind-shear from a collar popped at the speed of sound. Everyone who thinks throwing is goofy would feel the same way about Bro'ing if the damage, delay, form of delay, and other objective factors remained the same as throwing.
If the Development Bros somehow give throwing and shurikens some kind of niche, great. However, it is important to realize where throwing stands currently and what would be needed to give it a niche.
Ya know I've always felt that sometimes the devs don't understand the game, but this is the first time I've ever completely felt like they're straight up mocking us. A relic shuriken? Seriously?
If you're standing back, You're better off investing in a Ninjutsu set. At least Ninjutsu stacks to 99. plus, Shuriken's "Sweet Spot" is Melee range, SO they actually expected you to be meleeing when you threw shuriken.
Kinda funny in a "They have a fundamentally flawed view on their own game" sort of way.
P.S: Relic Shuriken was obviously not intended to be shown as a possible item, But a comparison to what they think the DMG/DEL of the suggested Shuriken would be more related too. Honestly, Wish said it the best anyone could, SHuriken are an entirely flawed concept with no real use at all. I like Spanks idea of Sange too.
|
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |