I know this has been asked for before but i think SE are missing out on a golden opportunity to use the hate cap issue to bring back a couple of jobs.

Firstly i'll start by saying theres no need to adjust how hate works but just make it so we can break the hate cap using certain jobs.

Idea 1 : Job trait for PLD

Simple enough a 4-10% enmity multiplier that breaks the hate cap meaning a PLD that has capped hate will have hate rather than it being about the last person that hit it.

Idea 2 : Master of Hate control THF

Trick attack should have it's own hate meaning you can use trick attck to exceed Hate cap temporally (since you can spam every 45 sec)

Idea 3 : Giving RDM Goad

a spell that is a single target that is 5-10% enmity multiplier that breaks the hate cap

Really these ideas would bring hate control back into the game considering your getting us to zerg almost everything meaning the hate mechanic for DDs is obsolete but with this you can make it so Tanks can Tank

(i know i didn't mention NIN but w/ a THF and RDM support NIN would benefit as well