Bow (RNG) > relic/ emp
Bow (SAM) > relic only
crossbow > mythic only
gun (COR)> mythic/ emp
gun (RNG)> Relic/emp
shield > relic/ emp
instruments> relic (horn)/ emp (string), not even the same type
BRD dagger > relic/ mythic/ emp
DNC dagger > Mythic / Emp
THF dagger > relic /mythic/ emp
point with dagger is that brd, dnc, thf use the weapons in different ways, thus how does that effect the result of the fusion? BRD using relic dagger does nothing for BRD's primary function.
Sword (BLU)> mythic/ emp
Sword (RDM/PLD) relic >mythic>emp
(like with dagger, sword fuction is way different for the jobs)
Great sword (war) > relic
Great sword (PLD/DRK) Relic/ emp
Axe ( bst) > relic /mythic/ emp
Axe ( War) > emp
Staff (BLM/SMN)> relic/ mythic/ emp
Staff (SCH) > mythic/ emp
I think thats all the conflits that exists for a fusion of weapons
This is why fusion quests can't work, there be too much left out ( like SAM using bow, war using axe) and so on. There is that issue or the fact some jobs might have OP issues ( like sam using a super, ultra bow)
sam with that relic bow is a fuzzy issue though, if SE makes that weapon strong again I guess it wouldn't matter. I still think there is too much conflict with weapons and job functions ( mythics where ment to be more job function then relics/ emps) relics and emps are just damage so emp club, emp staff are more appealing to magic casters then the other weapons.
I love the idea of fusion weapons like this thread suggests but stuff like i said needs to be work out. I think those problems would be overwhelming to implement such a thing.
Anddddd I am a bit offended you would make best brd instrument swring, strings suck and im sure the emp sucks if you marco, the only thing spechal about it is 3 songs.... ooooooooooooooh