Results -9 to 0 of 23

Threaded View

  1. #11
    Player Rambus's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Quote Originally Posted by Cursed View Post
    like shield, bow, gun, horn/harp, greatsword?
    I would say just reduce the requirements for them. I never understood why they overlooked them with mythic versions.
    Instead of needing all 3 (relic/mythic/empyrean) for the above mentioned just require relic/empyrean.

    The weapons I posted, are arguably the top tier weapons of their type in the earth's collective traditional folklore.
    the GK for example, is much greater than any masamune or murusame. Its the GK that split Japan from the asian mainland and has great cultural meaning to the japanese. You can google them and see they is some pretty cool legend attached to each.
    Bow (RNG) > relic/ emp
    Bow (SAM) > relic only
    crossbow > mythic only
    gun (COR)> mythic/ emp
    gun (RNG)> Relic/emp
    shield > relic/ emp
    instruments> relic (horn)/ emp (string), not even the same type
    BRD dagger > relic/ mythic/ emp
    DNC dagger > Mythic / Emp
    THF dagger > relic /mythic/ emp

    point with dagger is that brd, dnc, thf use the weapons in different ways, thus how does that effect the result of the fusion? BRD using relic dagger does nothing for BRD's primary function.

    Sword (BLU)> mythic/ emp
    Sword (RDM/PLD) relic >mythic>emp

    (like with dagger, sword fuction is way different for the jobs)

    Great sword (war) > relic
    Great sword (PLD/DRK) Relic/ emp
    Axe ( bst) > relic /mythic/ emp
    Axe ( War) > emp

    Staff (BLM/SMN)> relic/ mythic/ emp
    Staff (SCH) > mythic/ emp

    I think thats all the conflits that exists for a fusion of weapons

    This is why fusion quests can't work, there be too much left out ( like SAM using bow, war using axe) and so on. There is that issue or the fact some jobs might have OP issues ( like sam using a super, ultra bow)
    sam with that relic bow is a fuzzy issue though, if SE makes that weapon strong again I guess it wouldn't matter. I still think there is too much conflict with weapons and job functions ( mythics where ment to be more job function then relics/ emps) relics and emps are just damage so emp club, emp staff are more appealing to magic casters then the other weapons.

    I love the idea of fusion weapons like this thread suggests but stuff like i said needs to be work out. I think those problems would be overwhelming to implement such a thing.

    Anddddd I am a bit offended you would make best brd instrument swring, strings suck and im sure the emp sucks if you marco, the only thing spechal about it is 3 songs.... ooooooooooooooh
    (0)
    Last edited by Rambus; 03-17-2011 at 10:16 PM.
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.