lol, just no! You'd have EVERYONE wanting Arise alone, there must be a weakness time for it, personally I preferred what was suggested before:I'd rather see them just lower weakened timer in general, with an adjustment to arise to not give weakness at all.
Edit: I do agree with having some amount of a weakness though. Especially since we can just infinitely raise as many times as we want. Some games give you a set number of times you can raise throughout a fight, and once you use them all that's it, you're down for the count.
Raise 1 - 5 minutes
Raise 2 - 4 Minutes
Raise 3 - 3 Minutes
Arise - 2 minutes 30 seconds
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