Quote Originally Posted by Reiterpallasch View Post
I'd rather see them just lower weakened timer in general, with an adjustment to arise to not give weakness at all.

Edit: I do agree with having some amount of a weakness though. Especially since we can just infinitely raise as many times as we want. Some games give you a set number of times you can raise throughout a fight, and once you use them all that's it, you're down for the count.
lol, just no! You'd have EVERYONE wanting Arise alone, there must be a weakness time for it, personally I preferred what was suggested before:

Raise 1 - 5 minutes
Raise 2 - 4 Minutes
Raise 3 - 3 Minutes
Arise - 2 minutes 30 seconds