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  1. #1
    Player Rocinante's Avatar
    Join Date
    Feb 2012
    Posts
    21
    Character
    Rocinante
    World
    Cerberus
    Main Class
    BRD Lv 99

    Dynamis Weakness Trigger Testing

    I'm sure others have done more extensive testing, but while I'm farming I figure why not log down my success (or lack thereof) in triggering weaknesses. I really, really don't want to level Dancer for its admittedly stellar farming ability here, so I have a particular interest in triggering weakness via magic. I also doubt how robust the bg wiki's percentages are for triggers, or even whether it is complete in scope. For now though, I am assuming most of its information is correct, such as what time of day each monster is weak to magic.

    So anyway, here's the results of my first day of recording, it will probably take a dozen or so runs before I'm comfortable with saying, "yeah, that's the percentage".

    Day 1
    bst/nin, Easy Prey funguar/manticore in Dynamis Valkurm
    Full Moon 93% - 95%

    212 ninjutsu casts
    daytime - Manticores - 8 triggers
    evening - Funguar - 4 triggers
    midnight - didn't bother switching to sabotender, heh
    daytime - Manticore - 6 triggers

    Trigger 8.4%


    Edit:
    Current estimates at average rate to trigger weakness
    Magic: 6.4% (208/3261)
    Job Ability: 25.6% (428/1673)
    Weaponskill: N/A - I dont have a job to test effectively
    (9)
    Last edited by Rocinante; 05-27-2012 at 08:22 AM.

  2. #2
    Player Rocinante's Avatar
    Join Date
    Feb 2012
    Posts
    21
    Character
    Rocinante
    World
    Cerberus
    Main Class
    BRD Lv 99
    Day 2 (didn't test much, was mainly a run for the mega-boss with a little farming after)
    bst/nin, Easy Prey Hippogryph/Manticore in Dynamis Valkurm
    Waning Crescent 38%

    118 casts
    midnight - Hippogryph - 6 triggers
    daytime - Manticore - 6 triggers

    Trigger rate: 10.2%



    Day 3 (also didn't test much, was just killing orcs for AF, and not many caster types)
    bst/nin, Easy Prey Orc in Dynamis Buburimu
    Waxing Crescent 29% - 33%

    100 ninjutsu casts
    6 triggers

    Trigger rate 6%
    (7)

  3. #3
    Player Rocinante's Avatar
    Join Date
    Feb 2012
    Posts
    21
    Character
    Rocinante
    World
    Cerberus
    Main Class
    BRD Lv 99
    Day 4
    bst/nin, Easy Prey Goblin in Dynamis Qufim (so few casters ; ; grr)
    Waxing Crescent 79% - 81%

    67 ninjutsu casts
    10 triggers

    Trigger rate 14.9%
    (7)

  4. #4
    Player Rocinante's Avatar
    Join Date
    Feb 2012
    Posts
    21
    Character
    Rocinante
    World
    Cerberus
    Main Class
    BRD Lv 99
    Day 5
    bst/nin, Easy Prey Goblin in Dynamis Qufim
    Waning Gibbous 81% - 76%

    265 ninjutsu casts
    9 triggers

    Trigger rate 3.4%
    (7)

  5. #5
    Player Rocinante's Avatar
    Join Date
    Feb 2012
    Posts
    21
    Character
    Rocinante
    World
    Cerberus
    Main Class
    BRD Lv 99
    Day 6
    bst/nin, Dynamis Buburimu
    Waning Crescent 21% - 14%

    211 ninjutsu casts
    Orc - 8 triggers (finally got both AF I needed from orc, yay)
    daytime - Crab - 4 triggers
    evening - Crow - 8 triggers

    Trigger rate 9.5%
    (7)
    Last edited by Rocinante; 04-23-2012 at 02:56 AM.

  6. #6
    Player Rocinante's Avatar
    Join Date
    Feb 2012
    Posts
    21
    Character
    Rocinante
    World
    Cerberus
    Main Class
    BRD Lv 99
    Day 7
    bst/nin, Easy Prey Orc in Dynamis Beaucedine
    Full Moon 90% - 95%

    197 ninjutsu casts
    8 Triggers

    Trigger rate 4.1%

    This one was anomalous, one of the summoners endured ~60 spells without triggering, so I eventually just killed it. I was the only person farming there, and while I had the summoner orcs in view most of the time, I can't guarantee that someone didn't come in and trigger it themselves then immediately die.
    (7)

  7. #7
    Player
    Join Date
    Jul 2011
    Posts
    15
    Unless they make magic on par with ja proc rate, dynamis will favor /dnc and overcrowd the camps during the ja time window.
    Keep up the good work sir.
    (4)

  8. #8
    Player Rocinante's Avatar
    Join Date
    Feb 2012
    Posts
    21
    Character
    Rocinante
    World
    Cerberus
    Main Class
    BRD Lv 99
    Yeah it's extremely unbalanced towards dancer, not sure why the rates are so different. Based on how it works, I would think job ability triggers should be a lesser rate than magic - because you're either consuming tools, or spending finite amount of mp - meanwhile job abilities are free and never require you to rest. So job abilities get the best of both worlds, high trigger rate as well as infinitely available. And with dancer the only job (that I know of, at least) with multiple <60 second job abilities, makes it so useful here. Plus all the self heals, haste, stuns, and other useful things!

    After I get about 12-14 runs worth of data, I'm just going to join the bandwagon and use /dnc until it gets nerfed or whatever.

    Anyway!
    Day 8
    bst/nin Easy Prey Demon in Dynamis Xarcabard
    Last Quarter Moon 45% - 43%

    330 ninjutsu casts
    18 triggers

    Trigger rate 5.5%
    (3)

  9. #9
    Player Brytor's Avatar
    Join Date
    May 2011
    Posts
    11
    Character
    Brytor
    World
    Sylph
    Main Class
    PLD Lv 99
    Quote Originally Posted by Goliathreborn View Post
    Unless they make magic on par with ja proc rate, dynamis will favor /dnc and overcrowd the camps during the ja time window.
    Keep up the good work sir.
    I can see why they did the rates they did from a math stand point:

    Compare /DNC:

    Violent Flourish 20s = 3 per min and Steps @ 15s = 4 per min to give a total of 7 chace to proc each min

    To /NIN and elemental spells and NO HASTE/FASTCAST:

    Ichi = 30 second recast 4 second cast for 6 elemental Ninjutse.

    Total: 12 per min

    Add in Kurayami/Dokumori/Hoji

    You've capped out at 15 per min at 4 second cast times if you could instantly cast the next spell. So in a perfect world /NIN has 2x or 100% more chances to stagger in the same time frame.

    When you compare to say BRD main with 2 second cast time on Threnody and 24 second recast (NO HASTE/FASTCAST) When you add in Requiem and other BRD spells BRD has basically 30 chances per min to stagger. At a 5% rate a single BRD should on average stagger every 40 seconds.

    Now that is in a perfect world with casting as soon as you can and not having to do other stuff. The reality is a bit different. The actual number of spells you can get off and coupled with mages needed to deal with other things and the lower kill speed basically cancels out any advantage they have for hitting the staggers.
    (2)

  10. #10
    Player scaevola's Avatar
    Join Date
    Mar 2011
    Posts
    728
    Character
    Scaevola
    World
    Cerberus
    Main Class
    THF Lv 99
    I think it's more likely they just didn't let DNC's huge swath of spammable JAs influence their decisions regarding relative proc rates, since DNC is really the only job with a bunch of JAs on short cooldowns but everybody with a spell pool can spam magic.
    (4)
    tandava crackows + chocobo jig + animated flourish = prouesse ring

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