Quote Originally Posted by Frost View Post
What? Can you spell that out for me?
T h o u g h
D a n c e r
c a n
n o w
c a p
- d e l a y
w i t h o u t
h a s t e
s a m b a
e n t i r e l y

Not without buffs from others naturally, this applies with the vast majority of other jobs. This is primarily the reason dancers are no longer visited as a party member as they once were. We don't actually make anyone hit any faster with marches and haste in effect. No longer a difference maker. If you lack haste or march or both, Haste samba regains its value.

Let me break it down for you:

Haste gained from Equipment (including Catastrophe) caps at 25%. Haste gained from magical effects (spells/songs) caps at ~43.75%. Haste gained from Job Abilities officially caps at 25%. (Job Ability Haste does not affect spell recast timers.) Recast time reduction is capped at 50%, regardless of how much Haste the character currently has. Haste caps out at ~80%, combined from all sources.

Haste =15%
Gear haste =25%
Dual marches = 40%

hope none of you failed at math because the cap is 80% and thats right on the money.

In case no one knows, Haste Samba falls under the job ability category along with JA's like Hasso

I hope i spelled that out good enough for you

(DW not included)

Edit: oh someone half beat me to it =/ afk