STARTING THE POST with the TL/DR part: Evasion is mostly useless for Dancer tanking.
Read the post fully, don't skim, for the rest of the info. I know it's daunting, but I tried to keep it simple.
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For TP I typically go Charis +2 for everything but gloves, which are Ocelot.
Weapons are Phurba and Kila +2 (Evasion (Irony sure to follow)) And Charis Feather in ranged.
Filling in the gaps is pretty obvious, Rajas, Epona's, Twilight belt, Charis Neck, Suppa, Brutal, and Atheling.
I pop on a hunk of Evasion/fastcast/haste for casting/recasts, usually Mini Expansion Gear with Fastcast/Evasion Augs. Stuff like that.
Weaponskills are pretty straight forward too. Start with the relevant Weapnskill Gorget & Belt, and go from there for dex.
Aias Bonnet, Soil Gorget, Pixie Earring(lazy atm to get anything better), Brutal, Loki's, Charis Hands+2, Rajas, Eponas, Vigilance Mantle, Soil Belt, Tumbler Trunks, Charis+2 Feet.
I been thinking of using the Issen Hachimaki over the Aias Bonnet while in Abyssea, just because Conserve TP seems a lot more noticeable in there than 8 Str and 8 Dex... But I just can't seem to bring myself to do that yet.
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I merited 5/5 Haste Samba, Reverse Flourish Effect, Fan Dance, and No Foot Rise.
Of those only Fan Dance and No Foot Rise have really proven to be useful to me. (Being honest here..)
I always got Fan Dance up while tanking, I'm always tanking; so Haste Samba provides little benefit to me. I use Wild Flourish every 60 seconds, which makes Reverse Flourish nearly useless to me(while fighting).
But the merits I got keep me versatile. So If I am in a party, and before I pull hate(lol) I can do other stuff.
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I guess the good marker of success is what I've killed right? And normally I'd agree, but Dnc is such an annoying job, it CAN solo stuff, but there's a massive difference between 'soloing something' and 'boring something to death'... Killing Div-e Sepid is one thing... But taking 30 minutes to do so is another. I tend to gear towards the killing end of the spectrum... I usually see these 'Pink Dancers' boring things to death in way too much evasion and not enough haste(insert obvious haste bias joke here).
So what should you gear for?
When gearing to "tank" or "solo", it's really easy to lose sight of what you NEED versus what you think you need. I am reading the build people are posting here, and not to start any fires, there's a few flaws I see. All pointing to Evasion.
Outside or inside Abyssea, how much evasion you need weighs heavily on what you're fighting. If it's Tough or higher, you're dealing with a level correction that typically makes added evasion useless, as there's generally a minimum you can evade, and usually most players are already there with basic gear/buffs/job traits. It it's not tough or higher, you're fighting stuff that's EM or lower in which case you're capped on evasion practically nude. Inside Abyssea is pretty much the same story, only you add +60 Agi minimum from Crour buffs typically, and considering the mobs are VT-ish, both scales slide, but in opposition to one another.
In either case, Evasion Gear is not really needed; it DOES help, but not as much as folks think it does. a TW mob is guaranteed a 5% chance at hitting you, a Tough typically 10 - 20%, Very Tough to Incredibly Tough you're talking in the range of 30 - 60% accuracy; whether you have +5 evasion or + 3,000 evasion. It's just how the game is coded.

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