Yes we can cap it, but what I'm saying is that we have to sacrifice alot to do it, if I'm getting hurt on RDM in VW I need to take little damage so I'm not a MP magnet, to cap -DT we have to use enough gear that we are unable to use gear for much except that, and with how gear based RDM is, we cant afford it imo.
The tanking part of RDM has dissolved but then again so has most of tanking in general, now all we have is alliances of people for xp, and then for NMs we either use EVA tanks (abyssea) or use Fanatic's tanks (VW) from what I know. But for some old game content we can, and when I tank, I would rather not have to devote my entire being to tanking.
At that rate I should just play PLD. Where I have at least some other power, not just a bunch of -DT gear and suck at everything...
As for an enmity spell, I agree, it would be nice for us to have that, if tanking it would be helpful, but then again, I would say maybe give PLD something like that 1st, hell, maybe take the crazy idea of raising the enmity cap or raising it for certain jobs alone, most people I know agree with me that tanking is dead because its impossible to hold hate when people with Emps can cap it 1 minute into the fight, where a PLD becomes...a DD? Or in some VW, holds all the small mobs while everyone kills the real NM... Sounds messed up to me, idk, might just be me. :x


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