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  1. #1
    Player Kristal's Avatar
    Join Date
    May 2011
    Posts
    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Daniel_Hatcher View Post
    While I have no qualms with any of these I doubt SE would add another -DT spell to RDM unless it was called Phalanx III and didn't stack with previous versions.
    -DT works differently then Phalanx though. -DT is far more effective against big hits, whereas Phalanx is very effective against fast weak hits. Although I can envision a Phalanx III spell with both fixed and percentage damage reduction that wouldn't stack with Phalanx I and II.
    (2)
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

  2. #2
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Kristal View Post
    -DT works differently then Phalanx though. -DT is far more effective against big hits, whereas Phalanx is very effective against fast weak hits. Although I can envision a Phalanx III spell with both fixed and percentage damage reduction that wouldn't stack with Phalanx I and II.
    I know, but I can't see SE allowing two -DT spells that stack on RDM.
    (2)

  3. #3
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by Daniel_Hatcher View Post
    I know, but I can't see SE allowing two -DT spells that stack on RDM.
    I see your point, honestly look at Phalanx and how it works already, if you wanted to, not that its practical, but if you wanted to, you could just fight Crabs in Kuftal for xp, my RDM takes 0 damage on 90% of hits, anything more than 0 hits at most 20ish. With endgame though I have to say it is somewhat needed, it would help us with giving the reduced damage we need to either

    A: Tank, which RDM can do, just not as well as a PLD, but better than alot of jobs imo.

    B: DD without needing cures after every hit.

    Look at DDs, alot in VW stack up -Damage taken gear because they need it to live, however RDM is very gear based, we can not do this as a front line job, because of this, phalanx is ok but its nothing at that level of damage, when crabs hit 30 and I take them to 5, it has an impact, when I take a hit for 800 however, my Phalanx is worthless, it would be 775 still, and thats still going to kill me. I think FCs have shown how overpowered it is to combined these 2 effects, but against a strong NM it isn't nearly as helpful, so I cant say 1 way or the other that it is fair, but I see both points...
    (1)