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  1. #7
    Player Duelle's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    658
    Quote Originally Posted by Genoxd View Post
    If I'm getting enmity for my avatars then I want to be able to do as much DMG as a WAR and BP every 10sec with no MP cost.
    No MP cost would be pushing it, but I agree with your sentiment. I'd reduce MP costs by probably 85% and remove perpetuation entirely. Give each BP its own cooldown, too. Not really outlandish to ask for more damage, specially considering that summoners before Garnet and Yuna were wielders of destructive force and respected damage dealers.
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    Last edited by Duelle; 04-14-2012 at 10:15 AM.
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line.