First off with mythics the theory was to have a long involved quest line but ultimately be cheaper to make in the end, however the total required alexandrite was not only over 50% more then any relic but also dropped in lesser quantities. average prices of alex now forces mythic prices to be nearly 2-3x that of a relic now.
as far as stat imbalance im not too sure where you get that from ryunohige is suposedly one of the better if not best weapons in the game along with mythic gkt being now the best GKT for sam (only due to shoha)
eh they don't exactly have to re adjust set points if they just plain lower the amount of spells that proc.
cant agree with ya more on steal/despoil/aurasteal with the added lack of actual things to steal from newer content i'd rather see these abilities gutted for abilities that actually do something anything, more hate steal (non shared timmer) new type of damage or stance anything that ACTUALLY improves thf, not thier twisted idea of balance either.
Unless your refering to the whole fact that modus can miss then it does have a point.



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